[2.61] Missing Textures in Latvia?

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bob36
Posts: 5
Joined: 03 Nov 2015 06:08

18 Jun 2022 10:47

I have been getting these random missing textures and have observed them in Latvia every time. Driving over it results in the truck going through and freefalling forever (the speedometer recorded over 400km/h! which I wish I had a way to record!). They are always of the same shape as in the attached screenshot. A snippet of the game log around the time that the screenshots were captured:

Code: Select all

00:50:30.676 : <WARNING> [model] Model animation '/prefab2/level_crossing/r_dwn_lv.pma' has incorrect file version 4 - expected version 5. Converting...
00:50:30.910 : <WARNING> [model] Model animation '/prefab2/level_crossing/r_up_lv.pma' has incorrect file version 4 - expected version 5. Converting...
00:51:14.977 : Creating save-game file (/home/profiles/544244/save/autosave_drive_5/game.sii) ...
00:53:12.687 : pause
00:53:13.723 : pause
00:53:22.014 : screenshot
00:53:23.310 : Screenshot written: 'F:/Euro Truck Simulator 2/screenshot/ets2_20220618_103758_00.png'.
00:53:35.870 : pause
00:53:46.170 : pause
00:55:46.842 : screenshot
00:55:47.846 : Screenshot written: 'F:/Euro Truck Simulator 2/screenshot/ets2_20220618_104023_00.png'.
00:56:11.142 : pause
00:58:58.832 : pause
00:59:24.543 : pause
00:59:55.678 : pause
01:00:37.137 : Creating save-game file (/home/profiles/544244/save/autosave_drive_6/game.sii) ...
01:01:10.840 : pause
01:01:13.079 : pause
01:05:39.500 : Creating save-game file (/home/profiles/544244/save/autosave_drive_7/game.sii) ...
01:07:38.560 : [trigger] Handled action (trig_action.cam7_on_off)
01:08:06.797 : Sector force started.
01:08:07.701 : Sector force finished.
01:08:08.578 : [actor] Teleported from [36640.4;4.2;-39141.5] to [26604.4;3.4;-46025.2]
01:08:08.598 : [trigger] Reset action (trig_action.cam7_on_off)
01:08:40.232 : <WARNING> Startup watch dog triggered!
01:08:41.673 : <WARNING> [model] Model animation '/vehicle/trailer_eu/pessoas_crs/seta_anim.pma' has incorrect file version 4 - expected version 5. Converting...
01:08:46.240 : [trigger] Handled action (trig_action.cam7_on_off)
01:08:54.696 : Sector force started.
01:08:55.254 : Sector force finished.
01:08:57.920 : [actor] Teleported from [26604.4;3.5;-46025.2] to [26302.5;15.5;-39668.2]
01:08:57.935 : [trigger] Reset action (trig_action.cam7_on_off)
01:09:07.695 : <WARNING> [model] Model animation '/vehicle/trailer_eu/pessoas_crs/seta_anim.pma' has incorrect file version 4 - expected version 5. Converting...
01:09:28.569 : <WARNING> Startup watch dog triggered!
01:09:35.210 : [trigger] Handled action (trig_action.cam7_on_off)
01:09:46.020 : [trigger] Reset action (trig_action.cam7_on_off)
01:10:01.376 : <ERROR> Maximum water level count (3) exceeded!
01:10:01.377 : <ERROR> Current levels: 19.078125 23.246094 14.511719 vs 24.445313
01:10:01.377 : Failed to register water level for item: 0x2d62b19c924e0fda
01:12:17.099 : Creating save-game file (/home/profiles/544244/save/autosave_drive_8/game.sii) ...
01:16:44.984 : [actor] Teleported from [27902.9;9.1;-39807.1] to [27884.6;12.6;-39739.4]
01:16:59.155 : Sector force started.
01:16:59.508 : Sector force finished.
The first two warning lines are the only thing I can find which relate to textures/prefabs

Image
Image

I have a suspicion that a D.B Creation mod could be causing this issue, but I am yet to ascertain it, hopefully in the next few days. In the meantime, if someone can confirm if this is not a ProMods issue, it would be really helpful

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

19 Jun 2022 15:18

It is very likely a mod conflicting with ProMods.



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