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Re: Modding Q&A

Posted: 13 Jun 2015 20:09
by Rocar 512E
mythbusters quote: Well there's your problem!

Re: Modding Q&A

Posted: 13 Jun 2015 20:41
by martinusK
Well, since i found no solution that wouldn't take up space, i deleted the road, prefab and did them again. This time the ALT key worked... :)
I've done about IG 3 kilometres for five and a half hours now.... :lol:

Re: Modding Q&A

Posted: 13 Jun 2015 20:44
by Horizon™
Yeah yeah, I made that map part in 1 day, finished some details and will make more if I have more ideas for that place. Don't try to rush ;)

Re: Modding Q&A

Posted: 14 Jun 2015 01:24
by ETS2-User
Next time you face such a problem, set that prefab as default, delete it, then press new item and change the origin number (i.e. position of red node) if there is any green road node there. If there isn't you'll have to reorder the roads first… ;)

Re: Modding Q&A

Posted: 14 Jun 2015 08:40
by martinusK
Thanks, will do it next time :)

Re: Modding Q&A

Posted: 04 Jul 2015 15:27
by Eryman
What's "Noise Power" and which is its effect?

Re: Modding Q&A

Posted: 04 Jul 2015 15:30
by MandelSoft
Noise Power adds noise to the terrain curve, so it doesn't follow the same shape everywhere on the road node. 0% gives you smooth terrain, 100% gives you a bit more rough terrain.

Re: Modding Q&A

Posted: 12 Jul 2015 08:50
by gregory.huizer
How do I add Scandinavian companies to my standalone map?
I just can't figure out where to find def files and "Editor" and "In" & "Out" folders...
Learning more and more how the paths within ETS2 are working and would love to learn more about mapping and modding...

Re: Modding Q&A

Posted: 12 Jul 2015 10:33
by MandelSoft
The DEFs for that are in the Scandinavia DLC package. You have to extract that first to take a look at those.

Re: Modding Q&A

Posted: 12 Jul 2015 10:46
by gregory.huizer
Ah! So just extract the dlc_north.scs with the scs extractor tool?
Stupid me...