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Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Sep 2016 21:29
by Kobra2112
I too stopped by to ask this question, only to see several others had asked it before me :o So I will answer with what I believe to be the truth.

From my perspective, it doesn't seem like there's a much of a point to rebuilding Luxembourg at the moment. The reason is because, in a word, Germany. Much of Luxembourg's road connections are to Germany; moreso than any of the other countries that share a border with Luxembourg, which include France and Belgium. Now if you look at the German-Luxembourg border, it's currently a little... sparse. This is not the fault of the devs, but it's only because SCS really didn't build anything south of the complex of cities that we have along the Rhine. Now in reality, there's plenty of cities that could be included here, including Saarbrucken and Cologne, but that's for another topic (the ARP if you aren't familiar with it).

Getting back on topic now, I don't know if it's very practical or even possible to rebuild Luxembourg without these key features in place, mostly because you'd have a lot of roads going absolutely nowhere, and holes that need to be filled. So while Belgium may be done (or almost, I hope something is done about Liege but all in good time I suppose :P ) this is in no way an indicator of the overall progression of the BRP.

So as a good chunk of devs like to say: It's ready when it's ready.

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Sep 2016 22:31
by IvanGF14
There is also another reason for why we dont rebuild Luxembourg: DLC France. If you didnt know, the map is divided in sectors. Well, Luxembourg sectors are mixed with sectors in France, and since SCS is going to rebuild the entire country, we dont want to do something that we will lost in the near future

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Sep 2016 23:43
by cdawg9999
If that's the case, then why was there new interchange around Strasbourg in 2.1?

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Sep 2016 23:50
by IvanGF14
Because that interchange was done for some time, and creating a simple interchange is not the same amount of work as a full rebuild ;)

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 05 Sep 2016 06:29
by LoaderSaints
Kobra2112 wrote:Now in reality, there's plenty of cities that could be included here, including Saarbrucken and Cologne, but that's for another topic (the ARP if you aren't familiar with it).
Cologne (Köln) has been part of the game since day one. ;)

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 05 Sep 2016 15:06
by Claus62
Probably meant Coblence (Koblenz)

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 01 Oct 2016 11:56
by Barrett_killz
Found this at the Dutch - German border near Arnhem, what does it mean? :D

Image

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 01 Oct 2016 12:17
by Starfruit 017
Ive seen that in Kolding too! I think it's the favourite food of the Promods developers? :D

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 01 Oct 2016 13:17
by Vøytek
It's placed on many spots around the map ;)

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 01 Oct 2016 14:21
by Volleybal4life
Barrett_killz wrote:Found this at the Dutch - German border near Arnhem, what does it mean? :D
It's an inside joke of the team :)