Page 192 of 198

Re: Development on version 2.x (Project Euromir)

Posted: 07 Feb 2018 21:32
by martinusK
RacerToft wrote:
07 Feb 2018 18:12
...Helsinki is the only other region from v1.0.
Oh, that's not right.. you totally forgot about Flensburg, which is actually one of the first ever parts of ProMods ;)
Indeed, my bad. But if i recall correctly, you were fixing that. Or atleast, Padborg, maybe you'll spill over to the German side aswell? :P
[/Slesvig or Schleswig]

Re: Development on version 2.x (Project Euromir)

Posted: 07 Feb 2018 22:21
by Noah_Lukas
martinusK wrote:
07 Feb 2018 21:32
[/Slesvig or Schleswig]
Schleswig :P
Well in my eyes this could be more a case for FH-Fahrer

Re: Development on version 2.x (Project Euromir)

Posted: 08 Feb 2018 08:04
by Frozen1
ItsEdvinas wrote:
07 Feb 2018 15:24
I still don't understand why a lot of people on a new revealed DLC, says that is "Balkan DLC", while in the pictures there is a flats, while in the Balkans is mountains, could some one explain that to me.
I really waiting a next week, when they will reveal what region DLC it's. I wanna to see how SCS will rebuild (probably Baltic states).
You're right about the next DLC being Baltics.

But do you know why the Balkans are called the Balkans? It's because of one mountain, not because we are full with mountains. We have canyons, plains, everything you can think about. Have you ever heard of "Danube plain"?

I am not here to have a bone to pick with you. I just don't like inaccurate information. There are many people here which would remember your statement about Balkans being full only with mountains, which is totally inappropriate.

Re: Development on version 2.x (Project Euromir)

Posted: 08 Feb 2018 09:28
by RacerToft
But if i recall correctly, you were fixing that. Or atleast, Padborg, maybe you'll spill over to the German side aswell? :P
[/Slesvig or Schleswig]
I'm rebuilding Padborg and the DK/DE borders atm, as you can see in 'Southern Scandinavia´ topic.
Well in my eyes this could be more a case for FH-Fahrer
It doesn't have to be the case.. it depends on the developers priorities and motivation to work where they want/like.


Anyway.. back to topic! ;)

Re: Development on version 2.x (Project Euromir)

Posted: 15 Feb 2018 03:39
by id777
As I understand in 2018 developments in this area will stop because of new dlc?

Re: Development on version 2.x (Project Euromir)

Posted: 15 Feb 2018 09:58
by JohnBart
That would make sense. If anything has been planned for the Baltics by the ProMods devs, they should be aligned with the new official DLC areas I suppose. After all, most of the current Baltic content will be replaced with the DLC area I guess, as it happened in case of France.

Re: Development on version 2.x (Project Euromir)

Posted: 02 Mar 2018 14:47
by Szbastian7

Re: Development on version 2.x (Project Euromir)

Posted: 02 Mar 2018 16:17
by kamikazee54
Finally, maybe we will finally get implemented border crossings in ETS2. Last time i saw them in SCS games, it was in 18 WoS: American Long Haul. And now, when they gonna release also part of Russia, i hope they will finally make them also ETS2.

Re: Development on version 2.x (Project Euromir)

Posted: 02 Mar 2018 19:32
by Kobra2112
They'll probably have to. That being said though this is going to royally mess up a lot of maps. Good luck modders!

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 04:22
by Tanksome
If i remember correctly, i think Rusmap dev said that St. Petersburg is outdateded and needed updating