ETS2 Crash when max zoom in
Posted: 01 Apr 2024 16:43
My game crashes when i zoom in the map fully. I've tried the zoom fix mod and also changing "r_buffer_page_size" to a higher value but it still crashes. In logs last few lines are:
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00:03:33.767 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.767 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.767 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.768 : <ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
00:03:33.788 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_149_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.