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Rudis Traffic Mod: 1.38 v1.0 (22.07.20)

Posted: 21 Apr 2017 21:40
by Rudi Raser
22.07.2020
Update for game version 1.38

Overtaking at national roads allowed:
https://steamcommunity.com/sharedfiles/ ... 2173222526

Overtaking at national roads fobidden (one lane roads):
https://promods.net/sm_forward.html?lnk=/t7mrkdw33eme/Rudi ... g.zip.html


Older versions you find in my Wokshop:
https://steamcommunity.com/profiles/765 ... shopfiles/


Features:
- Rush Hours in the morning and afternoon
- No slow cars if its rain and in the night. (thx piva)
- No stupid overtaking AI´s at national roads. (thx Todor Alin) (sharemods download)


The AI's are friendly, but nevertheless it comes from time to time to accidents.
Normally it will be quickly resolved, but it can be also happens that you stuck. Therefore I recommend to quick save the game from time to time.

My mod should work with every map, and Skin/Trailer mods.

Credits: Rudi and...
piva and Todor Alin for some hints and files. Thanks a lot.
And of course all who helped me to test this mod from the ProMods forum.

Loading order: Place it in the Modmanager higher then any other traffic/skin/trailer and map mods.

Re: [REL] Rudi´s Rush Hour v1.1 for 1.27

Posted: 26 Apr 2017 14:12
by brainiac
Today I discovered how to get nearly too much vehicles. I must set big numbers on 2. and 3. parameter in spawn day time rate, definitely always > 1. If parameter is <1, then, even in traffic lane is 50000 (motorway), I can't get too much vehicles. Thank to SCS for returning this possibility.
I am really enjoying in driving again. :D :) ;) 8-)
I am still using this mod and D.B. Creation's. I need to experiment more, but I am moving to my goal piece by piece.
EDIT:
I want to say thank you again because I have traffic density which I want and you enable it.

Re: [REL] Rudi´s Rush Hour v1.1 for 1.27

Posted: 16 Jul 2017 15:10
by Rudi Raser
UPDATE 16.07.2017, version 1.2

Changelog:
not much changes. tried only to improve the traffic flow a little bit.

http://promods.net/sm_forward.html?lnk=/a8eybtyar5q8/RudiR ... 2.scs.html

Re: [REL] Rudi´s Rush Hour v1.2 for 1.27

Posted: 11 Aug 2017 10:03
by DerDude42
I'm using this traffic mod since a couple of days with 1.28 and i'm positive surprised. The traffic behaves very realistic most times. At the console (uset g_traffic) i switch from time to time between 6 and 8. :D Sometimes the traffic does make funny crashes. Cars or trucks block the road and can't recover by themselve.
Here is an example

That's not a problem for me, it's kinda more realistic. ;)

Re: [REL] Rudi´s Rush Hour v1.2 for 1.27

Posted: 26 Oct 2017 09:24
by Helmax
The mod is very useful, and give me a good traffic, but miss some traffic at the night time, which I consider to change a little bit, but until now, the traffic seems to be the same even if I change the density.

The other thing I want to change, is the sunset, since I want a little bit more daytime, but still not found the way to adjust it. Where to adjust it?

But thanks a lot for the mod, which give me more traffic. :)

Re: [REL] Rudi´s Rush Hour v1.2 for 1.27

Posted: 26 Oct 2017 11:59
by Rudi Raser
hi,

my mod not change the sunset. this is mostly included in weather/grafik mods.

traffic in the night. one way i wanted it like that, other side i would like to have more Truck traffic in the night at the highways.
but thats not possible, because of missing setting options.

but all AI traffic mods will not working anymore with 1.29, because SCS changed everything. because of that i will not update this mod anymore.
we will see what will come next. :)

Re: [REL] Rudi´s Rush Hour v1.2 for 1.27

Posted: 21 Feb 2018 12:09
by xela1961
I use your traffic mod with Jazzycat AI Trafic Pack too, and I think is OK now in v1.30.

Re: [REL] Rudi´s Rush Hour v1.2 for 1.27

Posted: 21 Feb 2018 14:02
by Rudi Raser
this is the new version for 1.30:
http://promods.net/sm_forward.html?lnk=/fjfkjz80z1cz/Rudi_ ... v1.7z.html

i forgot to update here. ;)

Re: [Up 21.02.2018] Rudi´s Rush Hour 1.30 v1

Posted: 22 Feb 2018 14:07
by xela1961
Thanks Rudy.

Can we have someday, in the future, see stars and the moon on sky at night, of course when is not rainning ?
(sorry, maybe is not here the place to ask).

Re: [Up 20.04.2018] Rudi´s Rush Hour 1.31 v1

Posted: 20 Apr 2018 20:14
by Rudi Raser
fixed for 1.31 (Beta).

see first post. :)