ElissaPollard wrote: ↑21 Feb 2018 20:31
Mike7O wrote: ↑21 Feb 2018 16:23
gamelog doesn't look ok to me... guessing you want some help
OpenGL
The last lines in your post could/is related to that ..tried directX
22 sec missing@start ... in gamelog ... however ... others errors visible ..
the obvious things ... your cargo-files with "missing magic mark" - those will give you a CTD when getting close to any of those trailers carrying it...
search your mods for those cargoes and remove that mod(s) /check for updated versions or edit the cargofiles ...
I don't have any cargo mods except Trailer & Company Pack from ProMods. It worked perfectly fine until i get to some city with strange name (about 100 km from Saint Petersburg). I cant recall a name of it. So it's crashing over an over again in the same place.
***
Crossroad of Death ahead
**********
Upload an un-edited gamelog with all mods loading ... as you say you don't use any except .....
you have to have some mod as those cargofiles isn't present in PM packages.
/def/cargo/dryers/gooseneck.cargo40.sii no filepath like this found in ProMods trailerpackages....
To me it looks like you have
FlemmingV's Tandemopack installed ... but files are corrupted - someone done some customediting
as I said those errors about missing markers are the only one that I see causes the crash ... // or the use of OpenGL as there are some texturerelated issues - pipeline
regarding two mat-files ... example
bit_eda_nutr.mat
Code: Select all
material : "eut2.dif.spec.mult.dif.spec.rfx" {
texture[0] : "/model/russ_mods/new_magaz/produkti/bit_eda.tobj"
texture_name[0] : "texture_base"
texture[1] : "shadowmap.tobj"
texture_name[1] : "texture_mult"
diffuse : { 1 , 1 , 1 }
specular : { 1 , 1 , 1 }
shininess : 16
add_ambient : 0
}
I have read something about this ...use of 2 textures and OpenGL ...could be wrong ...
at that crossroad from the direction you stand, there's a company to the left ...
if any of those cargoes/trailers are available there it will call for it in the game and that missing marker isn't replying so game crashes...
me driving there at the same spot your screens is showing getting this error
Code: Select all
<WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/trailer_eu/vak_v_slider/trailer_vak.pmg' with size 29229124
so the distance from that company is close enough to cause a crash if something is wrong with any trailer/cargomod.
So if you want this solved : Upload an un-edited gamelog with all mods loading
btw ... those ferryerrorlines is from Poland Rebuild ....
when at a location you see something wrong/buggy ..press F11
describe the issue and press enter...
then when U wish to report it...goto ETS2 install folder ....
bugs.txt apart from that text you also get a screenshot located in the screenshot folder
attach those to your report - a lot easier to check out where it's exactly are ...
for example that location ...
screenshot: ( bug_20180222_164306_67466_54_-65303.png )
lines in bugs.txt:
Code: Select all
intersection ;[22/02/2018 16:43] (sec+0016-0017);67466.5;53.8526;-65302.9;0.982968;-0.487715
last part is location which people can teleport to and check it out -
67466.5;53.8526;-65302.9;0.982968;-0.487715