#BX reports

This is where topics get moved that aren't caused by bugs in our mod
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Blovesx
Posts: 32
Joined: 16 Sep 2015 19:48
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07 Jan 2016 01:42

Code: Select all

<ERROR> [traffic] Unable to determine road lane -3 for road item (0x487112CCAD70001). Please check prefab<->road connection!
<ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
<ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
<ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
<WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
<WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
<WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
<WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
<WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
<WARNING> More failures to find a route.
<ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
<ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
<ERROR> Node linkage inconsistency detected! Node uid:0x2935DF5160F39B
No photo, sorry: Poland (Poznań) - east side A2 away from tull, tree on the road
No photo, sorry: Germany (Koln) - south-east from Metro at second "3", invisible wall

Missing "P" parking at - http://postimg.org/image/91smrz40p/
I forgot... but there is something - http://postimg.org/image/5u6fgv2dx/
Floating arrows above road - http://postimg.org/image/qmetpxy3f/

If you can please don't remove this thread I'll be updating it with new photos.

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Vøytek
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07 Jan 2016 03:12

Germany was reported if it's the same place but it's hard to say without screenshot and coordinates.
Also, the 2nd screenshot you provided - probably double E67 sign? Also reported few times.

It'll be easier for developers if you add coordinates of your reports ;)
http://promods.net/viewtopic.php?f=29&t=939#p78003
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Blovesx
Posts: 32
Joined: 16 Sep 2015 19:48
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07 Jan 2016 17:36

Nice, I didn't knew about that. I will use it.

I will give coordinates of those bugs I already found if I will be nearby.

Blovesx
Posts: 32
Joined: 16 Sep 2015 19:48
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03 Feb 2016 00:27

Update 1.

Code: Select all

 Navigation is pointing to IKEA with cargo instead of ferry ; [07/01/2016  18:06] (sec+0009-0015);36674;63.1155;-56145.8
 Really 50 km/h? ; [12/01/2016  15:57] (sec+0000+0007);1984.88;39.8261;29696.1
 Hit invisible wall ; [19/01/2016  21:51] (sec-0026+0002);-103584;84.5902;8383.56
 Jungle ; [20/01/2016  00:10] (sec+0002-0007);10744.9;10.0602;-27821.7
 Wrong navigation (WAR-GOW) ; [25/01/2016  13:12] (sec+0004-0003);17745.4;36.8112;-8444.03
 Tree below road ; [25/01/2016  14:33] (sec+0005-0010);20666.7;16.5647;-38653.3
 Move further the closed road (can't drive with heavy load) ; [25/01/2016  14:37] (sec+0005-0011);20834.8;31.2765;-40925
 Hole in the ground all the way from company to road ; [25/01/2016  22:47] (sec+0009-0004);39115.2;53.2315;-14615
 Wrong navigation to Gorzow W. ; [27/01/2016  20:12] (sec+0004-0003);17866.6;33.1823;-8577.26
 Grass ; [28/01/2016  22:14] (sec-0001+0002);-1829.24;58.586;8203.54
 Grass ; [28/01/2016  22:21] (sec-0001+0003);-2388.02;38.2563;13085.7
 Some invisible texture near bus station ; [29/01/2016  22:43] (sec-0001+0003);-3341.24;50.9188;12548.7
 Road blocked - navigation lead me there ; [29/01/2016  22:58] (sec-0001+0002);-1672.68;57.6524;8102.46
 No lights in tunnel ; [31/01/2016  16:59] (sec+0005+0005);20297.6;49.3695;23201.8
 AI stops there, don't know why ; [31/01/2016  22:44] (sec+0010+0003);43414.4;77.4886;12043.3
 No train, CLOSED all the time ; [03/02/2016  00:22] (sec+0002+0000);11522;80.7959;3452.37

Blovesx
Posts: 32
Joined: 16 Sep 2015 19:48
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04 Apr 2016 20:22

Code: Select all

 Sign on the road ; [03/02/2016  22:17] (sec+0005+0005);21410.4;7.35706;20602.2
 AI stops by petrol station (second one - one way lane) ; [03/02/2016  22:26] (sec+0006+0005);27221.5;40.0358;20387.3
 Disappearing AI ; [03/02/2016  22:47] (sec+0010+0003);42045.2;65.5318;14942.5
 AI stops nearby houses (no reason) ; [03/02/2016  22:52] (sec+0010+0002);43595.1;77.5228;11661.9
 Sign above ground ; [03/02/2016  23:04] (sec+0010+0002);43321.9;79.0845;10484.4
 Sign above ground ; [05/02/2016  23:34] (sec+0010-0003);43360.7;61.0685;-8344.78
 Arrows in the air ; [09/02/2016  19:46] (sec+0003-0004);15351.7;44.8104;-14265.7
 AI gone ; [09/02/2016  20:45] (sec-0001-0004);-660.522;19.4335;-15805.1
 You can see groud under bridge ; [10/02/2016  21:03] (sec-0010-0008);-37840.9;85.2884;-28507.1
 Signalization turned on 90 degrees ; [10/02/2016  23:17] (sec+0008-0016);34703.3;62.4987;-61284.8
 Fix the ground texture (while driving you can see it) ; [14/02/2016  02:43] (sec+0005-0004);21370;39.025;-14608.1
 Raining inside ; [14/02/2016  02:49] (sec+0005-0004);21373.3;39.0591;-14573
 Invisible wall ; [21/02/2016  12:33] (sec-0011-0002);-41120.9;74.6031;-6753.4
 Missing textures ; [21/02/2016  21:56] (sec-0013+0002);-48089.7;9.52219;11561.7
 Sleeping spot doesn't work? ; [21/02/2016  22:01] (sec-0012+0003);-47864.4;21.7243;14475.6
 Grass ; [24/02/2016  21:17] (sec+0004-0005);19696.4;55.3267;-18727.8
 Grass ; [24/02/2016  22:03] (sec-0006-0003);-20032.7;29.6024;-8426.39
 Not working petrol station ; [25/02/2016  00:38] (sec-0003-0001);-11705.8;41.836;-1565.36
 Wall ; [25/02/2016  00:44] (sec-0003-0001);-10359.4;25.0353;-512.649
 Grass ; [25/02/2016  17:31] (sec-0002-0002);-7078.83;58.5324;-5044.79
 Fix SIGN - it's 1 way lane forward... ; [26/02/2016  18:16] (sec+0006+0000);26201.2;55.5035;485.178
 Again ; [26/02/2016  18:20] (sec+0007+0000);29556.1;96.8285;2550.49
 Flying road holes ; [28/02/2016  13:50] (sec+0004-0005);16314.7;46.8338;-16378.3
 Flying arrows ; [28/02/2016  19:24] (sec+0004-0004);16152.9;45.6777;-14862.1
 Paid for going wrong way but it's the right way ; [28/02/2016  19:33] (sec+0003-0005);14143.3;42.7617;-16928.3
 Grass ; [03/03/2016  23:29] (sec+0008-0001);35948.5;78.716;-1678.92
 Grass ; [03/03/2016  23:40] (sec+0008-0001);32731.7;-9.13639;-3992.26
 Floating arrow ; [06/03/2016  00:39] (sec+0004-0003);18063.2;36.5691;-9106.78
 Floating holes ; [06/03/2016  00:48] (sec+0004-0005);16321.1;46.8867;-16368.6
 AI stops here ; [09/03/2016  01:14] (sec+0004-0002);17132.5;30.1475;-4325.66
 Navigation trough petrol ; [20/03/2016  01:59] (sec+0003-0003);13389.5;39.8611;-8728.18
 Fix the entrance, level if possible ; [24/03/2016  23:20] (sec-0013-0013);-50100.9;103.732;-48610

adgjl
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07 Apr 2016 17:44

Please make 1 topic per bug with an appropriately descriptive title, screenshot if it's a minor visual issue, location details etc., having checked whether the issue has been reported before on the known bugs list. Thanks.
Bugs are love, bugs are life

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mads1153
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18 Jan 2022 19:24

Hello, Blovesx.

There is very many bugs that are outdated because it has been rebuilt or replaced with DLCs.
Some of these are fixed and some of these are not fixed.

I agree with adgjl that you need to make a seperate topic for each bug with more description and a screenshot because it's too time-consuming with so many coordinates for many different bugs in single topic.

So this is not a bug.
This mod is so awesome :D

Using Promods Europe 2.68 and ProMods Canada 1.2.5a
ETS2: Level 118 and played 5227,8 hours
ATS: Level 46 and played 796,3 hours

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ProMods Moderator since 6 January 2022



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