Create a standalone map with Promods assets
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- Posts: 27
- Joined: 14 Feb 2021 11:57
I have a question, it's legal to create a standalone map with the Promods assets ? I mean, certainly the person's who wants to download the map should to download the Promods first, but is possible ? It's legal to use promods asset's for a standalone map ?
Creator of the ASV map Project.
Hi,
it is not a "standalone" then - it is then a add-on, it will require to have ProMods in the mod manager (like for example Project Balkans or Macedonia Rework).
But yes, it is possible - it is only not allowed to copy ProMods assets to your mod.
Best regards,
bmwGTR
it is not a "standalone" then - it is then a add-on, it will require to have ProMods in the mod manager (like for example Project Balkans or Macedonia Rework).
But yes, it is possible - it is only not allowed to copy ProMods assets to your mod.
Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
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- Posts: 27
- Joined: 14 Feb 2021 11:57
But I don't want to create an addon for the europe map, want to create a map from zero, I want only to use the Promods elements, but my map is totally independent to the europe (ex: Grand Utopia). Imagine, I create a map who needs to create a new game profile on ets2 (standalone). But, this map requires Promods files to work, because this map was created with the Promods elements (signs models ect...). So, it's possible ?
Creator of the ASV map Project.
Hi,
that is not possible - the user would have to load ProMods too in the mod manager.
Best regards,
bmwGTR
that is not possible - the user would have to load ProMods too in the mod manager.
Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
As long as your users are required to download and use the ProMods files in order to use your map, yes it should be possible (and allowed) to make a "standalone" map using ProMods assets. Just to be clear: you are not allowed to extract/decompile the contents of the ProMods files.
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- Posts: 27
- Joined: 14 Feb 2021 11:57
Ok, very good, so, for a standalone map is possible... Ok, but every files is required in the mod manager for a stanndalone map with promods or simply the "assets" file ?
Creator of the ASV map Project.
You would need at least the assets, map, and definition files (unless you make your own asset definitions) and I've never tried that combination so I don't know how well it would work. But keep in mind that everyone who wants to use your mod still has to download the full ProMods package, even if you/they only need a few of the files, because it is only distributed as one big 7-zip file.
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