UV mapping kerbs in blender

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NikALM
Posts: 23
Joined: 19 Nov 2019 20:46

30 May 2021 19:54

How to create uv maps for pavment kerbs, selecting whole object, instead of doing it selecting each single face in blender?

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Etrusan
Posts: 54
Joined: 09 Nov 2013 11:46
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14 Nov 2021 11:23

For anyone else searching for an answer, select the curb (make sure it's quads only, otherwise this won't work), unwrap, reset UV, select a leading face and select follow active quads -> length. You might need to manually match half the UVs if they get distorted.
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