[REL] Road to Aral - A Great Steppe Addon v1.3 Final

You can share and discuss other ETS2 map mods here
Locked
User avatar
FunTrucker_18
Posts: 107
Joined: 09 Jan 2019 01:13
Location: Germany

14 Jun 2019 12:11

After some road connections I made, I decided to do a kind of "own" map. My first real map with actual cities and definitions.
I stumbled across the Lake Aral many years ago in a school book and I was really shocked what mankind has done with a once beautiful and glorious lake.

I decided to expand the really great "Great Steppe" map with two roads down to the shore of the Lake Aral.
A sparsely populated area with small villages, abandoned settlements and mid-sized cities.

Hop into the Truck and drive through an area which tells his own story. An area telling a story about times gone long ago. Take a break at the shore of the lake Aral and watch the sadness of a dried out lake.

CHANGELOG v1.3:
-New Connections
-Adjustments
-Minor Cosmetic work


What's in it?

-A simple map of the steppe-like Area south east of Aktobe.
-Parts of the Aralkum Desert
-5 new cities: Shalkar, Karabutak, Khromtau, Emba/Jembi and Aralsk/Aral
-In Aral, you can take a break at the former shore of this once giant lake.
-A sparsely populated post-soviet landscape
-Gas stations
-Some small villages
-Abandoned settlements and factories
-Some small details

You need all DLC's & The Great Steppe!
Put the map ABOVE The Great Steppe!

Screenshots:

Image
Image
Image
Image
Image
Image
Image
Image

DOWNLOAD:
https://promods.net/sm_forward.html?lnk=/kgzibx33lhm2/Road ... l.scs.html

Mapping is hard work and i need a lot of coffee. If you wanna buy me one, look here:
https://www.paypal.com/cgi-bin/webscr?c ... source=url

Thanks to: 09_kz (Original author of the Great Steppe) for support and tips, Arayas for the nice map editor tutorials, BenganJ for possible (future) testing and all of the other guys I forgot. This map wouldn't be possible without your help and support!
Last edited by FunTrucker_18 on 16 Dec 2020 23:01, edited 8 times in total.
Image

Image

User avatar
yqdfy
Posts: 88
Joined: 22 Oct 2018 07:57

14 Jun 2019 14:18

expect

User avatar
FunTrucker_18
Posts: 107
Joined: 09 Jan 2019 01:13
Location: Germany

14 Jun 2019 21:06

What?
Image

Image

User avatar
Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

14 Jun 2019 23:47

You may want to ask 09_KZ where he's planning to expand his map. I know he's actively working on an expansion that will (roughly) double the size of the map. It would be a shame if you did all this work for nothing.
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

PerrydPelle
Posts: 444
Joined: 08 Oct 2018 10:37
Location: Basel, Switzerland

14 Jun 2019 23:58

09_KZ will expand to Aktau, so that won't cause any problems with this. And IF 09_KZ would expand to Aralsk, FunTrucker could overwrite that then.
Developer of uh...
Image

User avatar
FunTrucker_18
Posts: 107
Joined: 09 Jan 2019 01:13
Location: Germany

15 Jun 2019 15:07

Kobra2112 wrote:
14 Jun 2019 23:47
You may want to ask 09_KZ where he's planning to expand his map. I know he's actively working on an expansion that will (roughly) double the size of the map. It would be a shame if you did all this work for nothing.
I am in contact with him. He also supports my work and Yes, my work won't intfere with his plans and if Yes, I would look for an alternative like merging both projects.
BTW - Aktau is also in a different area than Aral.
Image

Image

EdgeGladiator
Posts: 3682
Joined: 11 Mar 2017 11:54
Location: Paris, Île-de-France

17 Jun 2019 19:51

It will be better if you use new alphalts roads insteaf of old, and maybe add more things in the town that you show. Anyway nice work ;)
Senior Beta-Tester since 2.30
Translator for French and Spanish languages
Developper of Mediterranean Map, Maghreb Map and Real European Gas Stations Reloaded.

User avatar
FunTrucker_18
Posts: 107
Joined: 09 Jan 2019 01:13
Location: Germany

17 Jun 2019 21:18

I used some new road materials. But things will improve. Thanks man :D
Image

Image

User avatar
NewCoolMapper
Posts: 358
Joined: 23 Jun 2018 20:28
Location: Lisbon, Portugal

23 Jun 2019 15:31

Not road materials, but new dlc’s roads. New dlc roads are much better than old ones and are compatible with lots of prefabs.
Lead developer of the project of Portugal 1:8 Image

User avatar
FunTrucker_18
Posts: 107
Joined: 09 Jan 2019 01:13
Location: Germany

24 Jun 2019 16:21

Yeah, i try some of them out, but many of them look too "new" for an area like Aralkum. I guess i'll make a decent mix of new and old roads. :lol:

Here are some more previews:

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

As I am not a pro yet, I couldn't do some signs in actual kazakh cyrillic, so I did them in Russian (for now). But i think It's not a big deal, as some roadsigns in Kazakhstan are still in Russian from the Soviet era.
Image

Image



Locked

Return to “ETS2 Map mods”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 9 guests