Modding Q&A

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deco13
Posts: 21
Joined: 01 May 2016 10:26

21 Mar 2017 11:46

Hi, I've a question, I've put it in a custom map a "dead end" with dlc guard active, and it doesn't have nodes anymore, is there a way to remove the "dead end" with the dlc guard active?

*I've all the DLC*

yang20
Posts: 447
Joined: 24 Aug 2015 20:29
Location: Warszawa/Warsaw

21 Mar 2017 15:06

Did you search after it. Maybe you use free camera. There can be troubles sometimes. Take a look on camera from high
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deco13
Posts: 21
Joined: 01 May 2016 10:26

21 Mar 2017 15:52

I've already done, there isn't a node

IceBlue02
Posts: 3
Joined: 20 Mar 2017 18:13
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21 Mar 2017 19:45

Do gas prefabs always need road connections direct to the node? The one I am using (Nico's city corner one) has it's nodes on the inside, so there is no logical way to connect it.

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Vøytek
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Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
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21 Mar 2017 20:18

It's not needed. Some company prefabs also have nodes in the inside if I'm correct.
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ETS2-User
Developer
Posts: 2960
Joined: 06 Aug 2014 22:34
Location: Oberösterreich

21 Mar 2017 21:34

deco13 wrote:I've already done, there isn't a node
Is it just invisible or not present at all? I mean, does it look like something you could click when hovering over where the node should be?
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
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deco13
Posts: 21
Joined: 01 May 2016 10:26

21 Mar 2017 21:49

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The node on the side is of the barrier

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ETS2-User
Developer
Posts: 2960
Joined: 06 Aug 2014 22:34
Location: Oberösterreich

21 Mar 2017 21:57

Like I hoped. So you can hover over the invisible node to show you an index or uid number at the bottom of the window. You can then try to type g_delete_uid or g_delete_idx and the number in the console. But save first, it might crash. Also maybe try a map recompute.
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page

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deco13
Posts: 21
Joined: 01 May 2016 10:26

21 Mar 2017 22:05

Nothing is shown

StoneCrafter14
Posts: 3
Joined: 04 May 2016 19:30

25 Mar 2017 13:55

Hello, I've a question.
I built an interchance on the ProMods-Map, but now (as you can see in the picture) the AI-Traffic despawns at the red lines.
In one way (green arrows) the AI-Traffic work well and also in the other way up to the bridge.
The Traffic only despawns when the right prefabs are added.

Does anyone know, what the problem is?
And what can I do to fix it?

Thank you for helping and sorry for my bad english :-)
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