[TUTORIAL] A tutorial creating map (1.8.2)
- LoaderSaints
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I'd guess it's because there is no real TR companies in game atm
Well, he can just change that icon and it'll fit.
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I gotta question about merging sectors. For example Mapper A builds basics of a sector (roads prefabs companies terrains etc...) and then he gives his sector file to Mapper B who will add small details like fences buildings maybe traffic areas etc... When Mapper B finished his work, he will give his sector files to Mapper A. Now the question is changing old sector files (.mbd, .aux, .base, .desc) with new ones will be enough?
In another situation what if Mapper A adds new things while Mapper B builds same sector, how they can merge files on Mapper A's computer with all new features?
In another situation what if Mapper A adds new things while Mapper B builds same sector, how they can merge files on Mapper A's computer with all new features?
In that way, the change in the sectors (your work for e.g) will be overwritten by another mapper who is working on the same sector - you are either losing work of mapper A or B, so merging is not possible.elitegamer0611 wrote:In another situation what if Mapper A adds new things while Mapper B builds same sector, how they can merge files on Mapper A's computer with all new features?
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Thank you Deus that answers my question.DeusHorizon wrote:
In that way, the change in the sectors (your work for e.g) will be overwritten by another mapper who is working on the same sector - you are either losing work of mapper A or B, so merging is not possible.
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