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Re: [REL] Project Balkans 2.8 for 1.31

Posted: 10 Nov 2018 22:09
by asilas
please can you return promods road from osjek croatia to subotica serbia and road from zrenjanin to beograde

Re: [REL] Project Balkans 2.8 for 1.31

Posted: 10 Nov 2018 22:53
by gmtavares
@asilas
The whole PB rethoric os centered around their version of the Balkans being better than ProMods, since they are a "local team".
Hence, it is against PB doctrine to replace their work with ProMods' work, from what I understand.

So: very slim chances of that happening unless PB decided to replace all of their work with PM and just use the areas they add and PM doesn't.
But that would end up essentially meaning they admitted a defeat - which they won't do.

Re: [REL] Project Balkans 2.8 for 1.31

Posted: 10 Nov 2018 23:21
by asilas
So I'm gonna stop using poland rebuilding and project balkans becouse of this it was great time with 2 mods

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 11 Nov 2018 16:08
by id777
I am enjoying your update!

So tell, your plans for near future, Albania or Bosnia at first? And will you finish Belgrade in next update?

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 11 Nov 2018 23:10
by id777
Will you add Smederevo? I saw you have started road here

One more request. I noticed that local road overlays (on map) in Serbia are different in Promods (yellow) and Project Balkans (blue).
I want to ask you to make it yellow, cause it would be right.

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 13 Nov 2018 10:31
by hieften
What is the loading order for promods and the rest? In the overview, there is not the Balkan map.

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 13 Nov 2018 15:59
by CptCaribbean

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 17 Nov 2018 17:32
by KanjonMoraca
Country road from BorĨa to Zrenjanin

Vojvodina has such a beautiful scenery to see, small villages, farms, food industry. In this update we want to show you some pictures from country road 13. It has been very hard to choice what to add and what not to make this road such as realistic as it possible. I hope you like it, also this is my first work for Project Balkans map.

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Re: [REL] Project Balkans 2.9 for 1.32

Posted: 18 Nov 2018 12:40
by Black_Knight
Hi all, I think that I found a bug. There is 2 location where is show on map that have pay tool on road, but when you drive there is nothing there, but you will be charge for passing that imaginary pay tool. Here is pictures and location where is.
ets2_20181118_114801_00.png
ets2_20181118_114801_00.png (220.36 KiB) Viewed 2125 times
ets2_20181118_114752_00.png
ets2_20181118_114752_00.png (215.96 KiB) Viewed 2125 times
ets2_20181118_114747_00.png
ets2_20181118_114747_00.png (236.32 KiB) Viewed 2125 times
EDIT: Seems that throughout Slovenia ther is only metal construction like on picture that indicate pay tool. Maybe that is how need to be.

https://ibb.co/gKvd70
https://ibb.co/fDn2Zf

Re: [REL] Project Balkans 2.9 for 1.32

Posted: 18 Nov 2018 15:33
by grega
In new 2.9. version of PB, we established the E-Toll system in Slovenia. This actualy exist for trucks and busses since this year's April. The prices are real, based on the actual costs for average of Euro 4/5 engine truck with 4+ axles (together with trailer), and of course converted and optimized for 1:19 scale of map. The toll is collected from such portals as you can see on our map.
The "bug" you have shown is not really a bug. Why? Because the icon displays where the portals are. On the first entering in the country (or highway system, where this was possible), it is just an entry point ... next following one will charge you for the driven distance between both of them :)