[REL] Realistic Russian highways, Better tr. flow and other mods

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

07 Dec 2016 12:27

Almost whole highway has 3 lanes: 2 regular for driving and one stopping lane. Before spreading highway in front of toll, stopping lane become lane for electronic payment and it is written on asphalt. The thing is, there are 2 tolls. Ussualy on second is less jam, and only it has 2 electronic payment lanes.
Right regular lane is spreading just before 1. toll in, I think, 4 lanes, on which 3 lanes are for 1. toll, and one lead to second. First trick is: You should go to 2. toll and shouldn't wait in right regular lane, but pass 1. toll using electronic lane. When you arrive beside 1. toll, there are 2 lanes which spread in 8 lanes for 2. toll, but if you drive straight, from these 2 lanes you will arrive on right 2 lanes on 2. toll, which is electronic. Second trick is: after 1. toll, you should go leftmost until you pay toll.
Ofcourse, if you from electronic lane notice almost empty lane on 1. toll, you should pay on that lane.
If it isn't clear, here is picture:
TOLL IS REBUILD, TRICK DOESN'T APPLY ANYMORE!
I hope that it will help you.
P.S. It is useful only in "season", therefore from june or july to september.
Last edited by brainiac on 03 Nov 2023 11:44, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
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- company advisors (which companies to put where)

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brainiac
Posts: 1766
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Location: Belgrade, Serbia

08 Dec 2016 01:21

Interchange between ring road E73 is almost finished:
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Other side of bridge over Danube:
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Last edited by brainiac on 03 Nov 2023 12:49, edited 3 times in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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LoaderSaints
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Location: Uusimaa, Finland
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08 Dec 2016 14:46

Some of those embankments look rather steep to me. :?
Also I'd recommend using a road texture transition before that prefab on the first image.
Image

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brainiac
Posts: 1766
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Location: Belgrade, Serbia

08 Dec 2016 21:41

Thank you. I will add texture transitions, but how?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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LoaderSaints
Posts: 1754
Joined: 31 Mar 2014 13:49
Location: Uusimaa, Finland
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09 Dec 2016 13:30

Put a piece of road before the prefab(s) with the same texture as the prefab(s) and the transition should work automatically between the two road pieces and look more natural.
Image

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brainiac
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Location: Belgrade, Serbia

09 Dec 2016 14:33

On both are asphalt.mat and with changing it, I can't change road look.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

11 Dec 2016 03:16

I merged 3 interchanges between M0, M1 and M7 into one and only one interchange on other end is left:
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Habitually, I wided E73 to real width:
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At the end of wider part of E73 I rebuilt interchange:
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Last edited by brainiac on 03 Nov 2023 12:52, edited 3 times in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Vøytek
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11 Dec 2016 13:59

Some of them look like Scandinavian assets...
And that bridge od last screenshot doesn't look realistic.
Maybe others will see something else, those are things that I'd improve.
Image
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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

11 Dec 2016 14:59

Bridge was too high (when I took picture) and I lowered it later. Now, on last picuure, from left to center is flat. Please, describe more precisely so I will able to fix it.
Yes, assets are Scandinavian, and for all other I used hw and ew, but I found only one asset for crossroad right of highway, on last picture. Again, I don't know how to change scandinavian asphalt to hungarian. Both are asphalt.mat. I tried to change, but without results.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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gmtavares
Posts: 750
Joined: 05 Sep 2016 18:40
Location: Tallinn, Eesti Vabariik

16 Dec 2016 09:32

Your work is improving. :)
Can't you change the material on the roads around the intersections? This should make for an automatic transition!
Will there be any further releases?
Thanks
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