[TUTORIAL] How to Make Skins using ETS2studio

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ETS2BiH
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20 Jun 2015 12:11

uk_daf_fan wrote:I have done metallic before and soon I will do a short tutorial on that too ;).
Thank you, very much! :D

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KubaJAM
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23 Jun 2015 17:53

ETS2BiH wrote: skins with changeable colors ? :D
Thanks! :D
Oh and changeable colour is done by just deleting the colour layer so you end up with a template showing in the background (well delete the template). Then any spaces you haven't filled in will be changeable.
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DEL BOY
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27 Jun 2015 21:14

UK daf_fan : i mustt say watch and reading these tutarials are brill i will get a trailer as i want to learn with these. great work uk_daf_fan ;) ;)

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mbman212
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05 Jul 2015 22:09

When you are going to make a tutorial of how to make metallic paintjobs?
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KubaJAM
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05 Jul 2015 22:13

As soon as possible.
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RustyShackleford
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14 Jul 2015 03:23

I don't suppose templates exist for some of the fancier trailers like what jazzycat has in his mod, with more lights, lowboys, quad axle, etc? stuff not in the original game.

RustyShackleford
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15 Jul 2015 05:14

I am trying this today but the .psd template files wont copy or open into the paint.net. it says not enough memory to paste if I copy and it does not recognize the file type when I try to load it in.


ok I think problem was the file I tried your truck template link and those worked, then I got another template pack from one of the mod sites with more trailers and they seem to work.


new question I finished my trailer when I import skin to studio it says image dimensions are not in the power of 2, may cause game to crash. and it does crash in job screen. no idea what this means though.

hey figured that one out too, yay google!!

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KubaJAM
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18 Jul 2015 18:54

Glad you did because I have no idea either ;).
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n4gix.bill.leaming
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19 Jul 2015 00:03

RustyShackleford wrote:new question I finished my trailer when I import skin to studio it says image dimensions are not in the power of 2, may cause game to crash. and it does crash in job screen. no idea what this means though.
"Power of 2" means that the width and height of the texture must be:

2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, or 4096 pixels. 8-)

You need the PSD plugin for Paint.net to open/save PSD files:
https://psdplugin.codeplex.com/
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RustyShackleford
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20 Jul 2015 01:17

yes, there is a box you need to uncheck when you set your resolutions, otherwise it will change on its own when you enter the other value. that's what was causing my issue.



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