Whats wrong with these prefabs??

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FurkanGurel
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09 Dec 2019 14:59

Hello there again guys,

I don’t know how to solve that but, there is a problem with the Road to black sea and other map dlcs especially mirrored prefabs and 2hw or 3hw road joint forks it has no curbs itself like for example “15_hd_shoulder” but the normal ones has curbs itself :cry: I wanna show the problem with picture below
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I seriously need a solve about this frustrating problem because it affects the vegetation of the road which is connected to it and creates thin gaps on vegatation :x
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scan720
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09 Dec 2019 16:24

Did you check the terrain size of each prefab?
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FurkanGurel
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09 Dec 2019 16:55

Yes but problem is not about terrain i mean the normal prefab has a shoulder but the mirrored prefab doesnt have 🙄 and the forks doesnt have both side at the same time
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Vøytek
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09 Dec 2019 19:14

Did you choose corners for them? (if they have any)
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FurkanGurel
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09 Dec 2019 20:51

It doesnt have any corners as i know... :( And im working on standalone Turkey map if it helps maybe
Last edited by bmwGTR on 10 Dec 2019 12:53, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours
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SeZu
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10 Dec 2019 01:13

Furkan6161 wrote:
09 Dec 2019 20:51
It doesnt have any corners as i know...
In these prefabs, the curb is selected in the "Corner" section.
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FurkanGurel
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10 Dec 2019 11:26

wait how did you extended that window till corners? :shock: i couldnt do it?
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Last edited by bmwGTR on 10 Dec 2019 12:54, edited 1 time in total.
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Vøytek
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10 Dec 2019 12:32

Maybe your screen resolution is too small.
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FurkanGurel
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10 Dec 2019 14:27

Its 1366x768 :?
Last edited by bmwGTR on 10 Dec 2019 15:27, edited 1 time in total.
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Vøytek
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10 Dec 2019 14:29

Yeah, then I believe it's too small indeed. You can see Corners in 1440x900 or 1920x1080. 1600x900 would probably be fine too.
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