Help with right size of an overlay texture...

Modding school: Learn it from the masters
Post Reply
User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

29 Mar 2016 12:39

Hello!
I've worked on a mod for a while and now it's time to add some "road-number-overlay" (ui-overlay). I couldn't find a good topic to post this in so I did a new topic instead... I hope no one gets angry... :?

However I've added an overlay texture in a perfect color, Tratex font and the swedish road template ("riksvägs nummerplåten") but the problem is that I have done it in the wrong size... I wanted it to do it in ProMods size! Can someone give the size of the overlay ProMods is using.
Sry for my bad English...

Image
Last edited by edde479 on 06 Aug 2016 22:41, edited 2 times in total.

User avatar
MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

29 Mar 2016 14:15

Here is one in PNG-format, straight from my overlay source folder:

Image

This will certainly help you out.

By the way, out of curiosity, I'm curious how your modded landscape looks like ;)
Your daily dose of wisdom!
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

29 Mar 2016 18:30

Thanks MandelSoft!

Modded landscape? Do you mean how I do the landscape around Växjö and Kalmar (Småland) or what? I can't really understand what you mean... If you want some screenshots on my work: I'm soon gonna start a topic in "Showing your work"... :)

User avatar
MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

29 Mar 2016 19:22

Ah, I meant I was curious about your mapping work. Well, I'll see your pictures appearing soon then ;)
Your daily dose of wisdom!
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

29 Mar 2016 19:59

Well, I think it will take a while until I really can do a topic about the work so you can have a little sneak peak from the northeast of Växjö and from "Nottebäcks-motet":
Image
Ignore the white line to the right. It's a "cut-plane"...
Image
Image

User avatar
n4gix.bill.leaming
Posts: 1196
Joined: 07 Aug 2013 18:22
Donation rank:
Location: Hammond, Indiana
Contact:

29 Mar 2016 20:46

I like the way that the different types of trees are mixed. Nice!
Fr. Bill
Global Moderator

Interests: Gauge Programming - 3d Modeling for Milviz

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

29 Mar 2016 22:28

Thx n4gix! :)

User avatar
MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

29 Mar 2016 23:11

Looks interesting. I'll keep an eye on this...
Your daily dose of wisdom!
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.



Post Reply

Return to “ProMods Academy”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 2 guests