[Fixed] [1.91] Sunds, crossing acts as speed bump

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JPS
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01 Apr 2015 13:43

Forgive me, but I really must insist on having these 'bumps' removed from crossings (and from sharkteeth aswell if that hasn't been 'fixed' yet).
It's the most ridiculous feeling to drive with 30-ish over these and being launched out of my chair. Really spoils and kills the immersion.

There is nothing realistic about this. If this counts as 'by design / as intended' it's the most stupid thing I have ever come across.

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launchpad on crossing ; [01/04/2015  14:35] (sec-0001-0009);-1932.83;0.768116;-32100.9
 
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plykkegaard
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01 Apr 2015 18:20

You can't "glue" these two objects together
If you by accident change the height of the road eg by moving one of the node points you'll have these unintended bumps
Could be solved by removing the collision box from the seconday obejct (eg shark teeth)
3D Artist - Moderator - Beta tester

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Nathan_A_RF
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24 Feb 2018 00:03

Fixed in WIP
Grab the insecticide, I'm clearing bugs ~ Nathan_A_RF - Moderator, Beta Tester & Bug Fixer
Florence + The Machine / Fox Stevenson



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