[Fixed] [2.11] BAB5, AI ignoring traffic lights

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alogim
Posts: 19
Joined: 19 Sep 2015 14:40

01 Dec 2016 20:53

I found a very strange bug, in which all vehicles simply ignores the red semaphore. The latter is located just outside Strasbourg, on the connection between the road number 5 and the one that merges into the A35.

Here are some screenshots:
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Here are the exact coordinates:

Code: Select all

cars passing on red ; [01/12/2016  19:38] (sec-0003+0003);-10139.6;71.7995;12842

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

03 Dec 2016 18:29

alogim wrote:I found a very strange bug, in which all vehicles simply ignores the red semaphore. The latter is located just outside Strasbourg, on the connection between the road number 5 and the one that merges into the A35.
Confirmed! The intersection prefab is bugged. A.I. traffic in the left lane ignores red lights, but A.I. traffic in the center and right lanes follow the traffic lights correctly. The signaled intersection on the other side of this roundabout behaves the same way. The location is interchange 55 (Offenburg) of Autobahn 5. Thanks for your report.

I am looking for other instances of these prefabs, and similar prefabs that have the same problem, so that we can get them all fixed at once.

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KrysEmlyn
Add-on Developer
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Location: Kent City, Michigan

08 Jun 2017 19:21

The AI traffic in the left lane around this signalized roundabout do not stop at red lights.
The issue occurs at all intersection prefabs within this roundabout.
Location: (sec-0003+0003);-10136.3;71.8217;12843.3;1.20836;-0.120573

ProMods Hotfix 001 is in use at this time.

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ScuL
Founder
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Location: Auckland, New Zealand

09 Jun 2017 03:29

This should be investigated more thoroughly
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Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

09 Jun 2017 15:34

Perhaps there's an additional AI traffic mod installed and in use beside the Hotfix ?

Disabling that should improve things. Just wondering. ;)

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ScuL
Founder
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Location: Auckland, New Zealand

10 Jun 2017 03:22

No I can confirm it on vanilla + PM
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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

18 Jul 2017 01:12

I have known about this issue for a while. It was reported in ProMods 2.11: [2.11] Vehicles ignoring red semaphore near Strasbourg. There are two traffic lights in this roundabout that have the same problem. The problem still exists in ProMods 2.17. It has been fixed in our internal development version, the fix should appear in the next ProMods release.

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

18 Jul 2017 01:31

I did the analysis of other instances of these traffic lights, but never got around to reporting it. However, this location has been fixed in our development version so the fix should appear in the next ProMods release.

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Nathan_A_RF
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16 Jun 2018 19:22

Fixed in WIP
Grab the insecticide, I'm clearing bugs ~ Nathan_A_RF - Moderator, Beta Tester & Bug Fixer
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