Assets & General Improvements

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TheTimephoon
Posts: 140
Joined: 20 Dec 2015 10:06
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15 Jul 2017 10:36

Hello,
I have a suggestion for an asset which could be used in many places in France.
At toll booths in France most of the time they use these plastic 'barriers' (at least I think they are plastic :D) to seperate the two directions of the road. It is only used at toll booths when you enter a highway not on the highway itself.
Here is an example of such a barrier:
Image
Here is an example in google maps: https://www.google.be/maps/@43.4610635, ... authuser=0
Sometimes they also use these barriers: https://www.google.be/maps/@43.4498164, ... authuser=0
I think it would make the 'feeling' of driving in France even more realistic if this will be added. I always hoped SCS would add this but they didn't :( (I even made a suggestion on the forums). So now I'm hoping that you maybe can add this into the game as a new asset. Of course I'm not a developer so it's your decision. ;)
Hello :)

My YouTube channel: https://www.youtube.com/c/zigot

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Noah_Lukas
Posts: 2680
Joined: 02 Aug 2015 11:46
Location: Karlsruhe, Baden-Württemberg, Germany
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15 Jul 2017 12:29

This is a really good idea :D I had a similar one too but at the end it's the time and the sweat of the developers ;)
Developer for Germany and France
Regional Coordinator for the Central Region

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TheTimephoon
Posts: 140
Joined: 20 Dec 2015 10:06
Contact:

16 Jul 2017 10:09

Yes indeed, I'm very thankful for all their hard work!
Hello :)

My YouTube channel: https://www.youtube.com/c/zigot

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BrunoAlexLUX
Posts: 141
Joined: 15 Aug 2013 17:23

16 Jul 2017 13:21

I have a question. Knowing that SCS is preparing a new update for ETS2, are you planning to release Promods 2.20 after the new update?
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ETS2-User
Developer
Posts: 2960
Joined: 06 Aug 2014 22:34
Location: Oberösterreich

16 Jul 2017 13:23

Probably yes, depends on when they release it.
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page

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KrysEmlyn
Add-on Developer
Posts: 479
Joined: 17 Apr 2014 00:29
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Location: Kent City, Michigan

20 Jul 2017 16:41

I spotted a post on SCS Software's forums this morning about the upcoming flare changes for ETS2.
The post specifies ATS, but both games are developed in parallel at this time so this also applies to ETS2.
Now ATS is out in open beta I guess I can answer the question fully as the same is true for both games.

If a mod has flares where the info in /unit/hookups/x.sii is linking to SCS defaults then yes, the mod is going to crash the game. While reworking the flares SCS changed the model names of the flares.

This won't affect all mods, for example RJL uses custom models, but Ohaha uses some SCS defaults. So RJL should be fine, Ohaha's will need an update.
Source: https://forum.scssoft.com/viewtopic.php ... 78#p775978
Last edited by KrysEmlyn on 20 Jul 2017 16:42, edited 1 time in total.

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Vøytek
Developer
Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
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20 Jul 2017 16:42

We're waiting for 1.28 for ETS2 to look into this with our map loaded.
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Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek

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KrysEmlyn
Add-on Developer
Posts: 479
Joined: 17 Apr 2014 00:29
Donation rank:
Location: Kent City, Michigan

20 Jul 2017 16:44

[nods] I understand. I just thought I'd mention it, though.

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jdenm8
Graphics Designer
Posts: 458
Joined: 06 Oct 2013 17:13

29 Jul 2017 15:03

They won't be coming in 2.18, but they should be in 2.20.

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A bunch of other small improvements and restorations should be coming too.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!

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Noah_Lukas
Posts: 2680
Joined: 02 Aug 2015 11:46
Location: Karlsruhe, Baden-Württemberg, Germany
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29 Jul 2017 18:22

jdenm8 wrote:
29 Jul 2017 15:03
[img]
Look he's drivin through Kraut's clay :lol:

So do you add all the other images to this double trailer too?
Developer for Germany and France
Regional Coordinator for the Central Region



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