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Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Mar 2019 10:43
by EdgeGladiator
De_Ruyter wrote:
04 Mar 2019 03:03
Emden for example with it's famous harbor. It's rather silly not to have that in the game. I bet SCS missed out on a lot, either intentionally or perhaps by lack of information. Even if Google Earth/Maps is a thing. Anyways, yeah I was hoping that the ProMods team who did a amazing job already, could at least look in to it and see what could be done.
https://www.promods.net/viewtopic.php?f=42&t=23530

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Mar 2019 20:53
by De_Ruyter
Oh cool! Missed that one clearly! Thanks!

EDIT: I don't see a 1.34 version so far, nor any recent messages. Downloaded it and hope it will work.

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Mar 2019 23:35
by EdgeGladiator
It will work if you edit the manifest to 1.34.

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 05 Mar 2019 06:56
by RobertKNL
It worked for me without having to change anything

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 05 Mar 2019 09:55
by EdgeGladiator
ah ok

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 06 Mar 2019 22:08
by De_Ruyter
Worked indeed without changing things

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 26 Aug 2019 15:52
by morien130
I´ve seen many roads going to Utrecht behind the borders. Is there something in progress?

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 04 Sep 2019 01:33
by Marsoff
Did anyone finish A10 in the Netherlands?

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 20 Sep 2019 08:04
by ScuL
No and no..

Re: Development on version 2.x (Benelux Rebuilding Project)

Posted: 11 Oct 2019 01:40
by Marsoff
So its done when its done I guess. :roll: