Italian Peninsula Development

Here we will update you with the latest progress.
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satyricon84
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Joined: 01 Oct 2014 10:44
Location: Milano

03 Nov 2017 02:48

MandelSoft wrote:
25 Oct 2017 18:39
I can say that in any case, the Vatican is out of the question. Trucks just don't go there.
Actually this is not true. Trucks go there yes, italian and foreign trucks too (For example the Christmas tree in 2013 arrived from Germany http://www.gettyimages.it/evento/christ ... d453714623). They enter mostly from Porta del Perugino (Perugino's Gate) and load and unload in Santa Marta square (exeption for special goods like Christmas decorations as showed before or like in this picture, which are unloaded directly in Saint Peter's Square https://image-store.slidesharecdn.com/9 ... large.jpeg). Recently there was a curious article on newspaper too where a truck with scantily-clad women on the sides of the truck were covered before to enter in Vatican. You can see pics here https://www.efe.com/efe/english/life/va ... 63-2893370 . Vatican itself has a small fleet of trucks, a truck and a semi-trailer used by Vatican Television (http://www.avmagazine.it/immagini/sonyo ... _11_10.jpg) a couple of other rigid trucks still used by Vatican Television and a bunch of rigid small trucks to move goods in and out the city
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Qixiwi
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17 Nov 2017 12:54

http://blog.scssoft.com/2017/11/euro-tr ... -open.html

I think it's nice that this update comes out before release of the new DLC. I mean, If you'll be able to make ProMods compatible with this update, it will be much easier to make it compatible with the upcoming DLC.
I like trucking, I like Europe, so that's why I love ProMods!

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Vøytek
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17 Nov 2017 14:06

We already did it few days ago, so we're almost 100% prepared. But it doesn't mean we'll be able to release the next version right after 1.30 goes public.
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Qixiwi
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17 Nov 2017 20:05

Vøytek wrote:
17 Nov 2017 14:06
We already did it few days ago, so we're almost 100% prepared. But it doesn't mean we'll be able to release the next version right after 1.30 goes public.
Nice to know.
I like trucking, I like Europe, so that's why I love ProMods!

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brainiac
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17 Nov 2017 21:30

Did you keep rebuilt A22, A4 and SR11? They are really great in Promods.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
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- company advisors (which companies to put where)

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MandelSoft
Lead Developer
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Joined: 08 Aug 2013 10:48
Location: Delft [NL]

18 Nov 2017 00:14

For the initial version, we reverted as much as possible, so SCS can fix as many bugs in their Italy as they can. We've stored our old version of Italy somewhere safe if we want to use parts of it...

Also, don't worry, Trieste is still there, but you'll have to miss out on Bologna, Parma, Vicenza, Modena, Firenze, Livorno and Genova if you don't have the Italy DLC (and not all these cities will return in the Italy DLC)...
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Don't ask us for a release date; we don't know either.

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enrico.tiberi.71
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Location: Grosseto, Tuscany, Italy
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18 Nov 2017 13:48

I think SCS will add only big cities in Italy like Bologna, Firenze and Genova (among those built by ProMods Team).
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Noah_Lukas
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18 Nov 2017 16:13

I'm looking forward to it so this is going to be a nice trip down there aswell :)
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Tanksome
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Location: Louisiana, USA

18 Nov 2017 20:34

When ETS2 1.30 and Promods 2.21 (or any number of 2.2?),
Will this topic be renamed from "Italy Edition" to "Italy Merge"
Or will it this topic be locked and make a new "Italy Merge"
Or lock this topic and rename "France Merge" to "France/Italy Merge"

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mateush05
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Joined: 24 May 2015 18:48

18 Nov 2017 21:08

Tanksome wrote:
18 Nov 2017 20:34
Or lock this topic and rename "France Merge" to "France/Italy Merge"
France is not Italy actually ;)
Junior beta-tester 21.06.2018 - 02.2022



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