Trailers and Cargo

Here we will update you with the latest progress.
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stummer
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22 Apr 2015 00:00

Looking good - we have the profiliner with attached forklift in game. Perhaps you can create some skins for this trailer too?

Truckmaster
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Joined: 05 Aug 2013 09:23
Location: Corsica Island in France
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22 Apr 2015 10:34

Of course it is possible to skinner these trailers , but their big default is the lateral faces that are mirror format. The trailers that I work now have their independent faces. This allows high quality skin . The skins of Mazet and Easydis transport conform to actual trailers.

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Harald-RS
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26 Apr 2015 12:03

I found a littel Bug with the Scania Truck Trailer, the Scania's dosen't have Mirrors.
Greetings
Harald
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Sorry for my bad english, i from germany.
I will not distribute a modified mods without permission from the original creator / author!
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ProMods Junior Beta Tester since 23 Februar 2024

Truckmaster
Posts: 7
Joined: 05 Aug 2013 09:23
Location: Corsica Island in France
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29 Apr 2015 21:33

hello all following my project with new trailers and Geodis warehouses Deret Orleans and Baron de Rothschild in Bordeaux

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driver080
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11 May 2015 09:28

I know this might be a big ask, but the trucks on the trailer need to move around on their suspension (cab and wheels) the same as the truck on the road

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LoaderSaints
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11 May 2015 09:36

I think the way the game works prevents anyone of doing so. I have never seen a trailer in the game with moving parts.
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jdenm8
Graphics Designer
Posts: 458
Joined: 06 Oct 2013 17:13

11 May 2015 09:42

I think the Concrete Mixers spin but that's just a simple looping animation defined in the model. I don't think it'd be possible to get something to react to the in-game physics.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!

akael41
Posts: 1
Joined: 15 Aug 2014 10:16

01 Jul 2015 21:42

Hello, you say that it is possible to edit the file to Promods.def suits us
Promods leave the promod-def.scs open so you can edit files to Those follows you. So you can remove the truck transport related files at your discretion.
I would remove the trailer Transportation Scania and Volvo trucks, could help me on the lines to be deleted for the Promods still works after?

Best Regards

Anedrico
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Joined: 19 Mar 2014 09:34
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29 Aug 2015 20:28

I would like to remove the promods trailers as well but I've no idea which files to remove since I'm not a modder.
Asperger Syndrom person in a country with 0 care for Autism.

Slowly losing my mind but trucking calms me down.

My ETS2 Gallery (Thanks to Moyeszka for hosting the pictures): Virtual Norway

Moh1336
Posts: 164
Joined: 09 Aug 2013 21:18
Location: West Yorkshire

30 Aug 2015 10:09

Open promods-def-v197.scs (it helps if you use 7zip, associate the .scs file format with it this way you can just double click)

Enter the def folder.

Open the file "cargo.promods.sii" with any text editor. (windows notepad will do)

remove the
@include "cargo/volvo.sii"
@include "cargo/volvo2.sii"
@include "cargo/scania.sii"
@include "cargo/scania2.sii"

files by clicking on them and deleting. Save the file and close notepad. If you're working within 7zip it will also ask you to update the archive. Click yes.

Now enter the vehicle folder (def/vehicle) open

traffic_storage_semi_trailer.promods.sii

and remove the volvo/scania lines. Save and close notepad.

Do the same for

trailer_storage.promods.sii

then close the scs file.



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