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Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 00:04
by Teurov

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 00:40
by OfficialDOWL
An excellent guess! :D
Gabrielius_logistic wrote:
22 May 2020 18:47
However, I am sorry, but maybe it makes sense to change the name of the company. Now, your fresh-made farm has Lithuanian name (UAB Agrominta). It`s not a big problem, but, In my opinion, would be better to change the name to something more "scandinavian" or just a neutral name.
Thanks for pointing this out, I will swap it out for one of the Scandinavian farms.

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 01:11
by Pfc. Leyden
I wish there were a bigger variety of road textures, like without any markings at all, spots, or just discontinuous markings and maybe a few potholes. Definitely, the location resembles the google street view a lot, but nevertheless it would feel even more "actually there".

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 05:41
by Slurpy2005
Will Kópavogur be added? It is the second biggest city in Iceland and even if it is absorbed as Reykjavik it should be there. The tallest building in Iceland is the Smaratorg tower which is visible by Highway 41, it is also next to Fífuhvammsvegur which is a street that can be used to connect Highway 41 and Highway 40. That area has many apartment buildings around it and gives an urban feel a the urban part of Iceland. The area I'm mentioning is here https://www.google.com/maps/@64.102483, ... 312!8i6656

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 05:49
by Shiva
That is basically a part of Reykjavik, atleast ingame.
Depends on how OfficialDOWL does tho.

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 12:33
by OfficialDOWL
Kópavogur is the part of greater Reykjavík you can go to. In game you can drive on the 40, 41, 413 and other roads around Kópavogur. I don't have a model specific to the Smaratorg Tower, but I've placed one similar to it (It's a little further from the road though).
Image
Highlighted area is where you can go (Not all the roads obviously):
Image
Sadly no space for Garðabær as well.

Edit: Forgot to reply to Pfc. Leyden
Pfc. Leyden wrote:
23 May 2020 01:11
I wish there were a bigger variety of road textures, like without any markings at all, spots, or just discontinuous markings and maybe a few potholes. Definitely, the location resembles the google street view a lot, but nevertheless it would feel even more "actually there".
I wish there was a better system for generating road damage. As it is I have to place a model on top of the road, and there are around 30 to choose from but you'd be surprised how quickly you have to use the same ones again and again. Not to mention the time it takes to place individual damage decals along long sections of road. For this reason I don't place them as often as I'd like. Maybe some day SCS will add a better system for road damage decals.

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 13:01
by marknemensis
You´ve done excellent work, keep it up! :) And yes it would be great to have some minor potholes and missing marking, but like ODOWL said, it is frustrating and lot of work to do that.

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 13:03
by Fastmare
Nice pics and awesome work OfficialDOWL!!

Iceland, one of my favourite countries developed by ProMods ;)

Re: Development on version 2.x (Iceland Edition)

Posted: 23 May 2020 19:28
by Teurov
Do you have any plans about Grimsey and F910?
Also, I'd like to share this detailed map of Iceland that I just found, maybe it could be useful.
https://cyclingiceland.is/wp-content/up ... d-net2.pdf
Public Transport;
https://cyclingiceland.is/wp-content/up ... -2019-.pdf

Re: Development on version 2.x (Iceland Edition)

Posted: 24 May 2020 16:04
by OfficialDOWL
Thank you for the maps, I haven't planned much in northern Iceland, Grimsey is quite small but if I can find a reason to go there I might build it. I hope to add some more 'F' roads at some point, but they're not a priority.

Where might this be?
Image