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Re: Development on version 2.x (Hungary Edition)

Posted: 27 Mar 2019 16:51
by Fanatic19
Szép munka!!! :) Good job! :)
Tetszik! :) I like it! :)

Re: Development on version 2.x (Hungary Edition)

Posted: 29 Mar 2019 16:01
by cjh2705
Finally I will able to drive ProMods created first Hungarian Place. I can't wait! :D

Re: Development on version 2.x (Hungary Edition)

Posted: 29 Mar 2019 20:30
by CptCaribbean
But Győr was the first hungarian city, as well as a rebuild of Szeged. That's the third improvement in Hungary.

Re: Development on version 2.x (Hungary Edition)

Posted: 15 Apr 2019 18:34
by id777
Hi, PapierSUHD, after 2.40 is getting final tests I want to answer. Do you have plan for next cities/ roads? What about Miskolc and Nyiregyhaza? Did you tried to place it (it's about space issue) ?

Re: Development on version 2.x (Hungary Edition)

Posted: 16 Apr 2019 12:05
by PapierSUHD
Actually, I don't want to create a plan with roads, cities, etc.
I'm more of a guy who decides more or less "spontaneously". I'll rebuild the existing roads and motorways, which will give me a better picture of what might or might not fit.

In the moment Eger and Miskolc are the next cities I'm going to plan. And the national road 33 aswell to have a new connection between the M3 and Debrecen.
I'm still struggling with Nyíregyháza because the river Tisza (I hope it's the right Hungarian name for it) is blocking a lot of space.

Re: Development on version 2.x (Hungary Edition)

Posted: 16 Apr 2019 16:05
by Maxest
Will you take the Budapest rebuilding project into account to avoid the sector conflicts?
P.S. What about M4 going from Budapest to Debrecen via Szolnok? An interchange leading there was already built on the M0 motorway in the project - but not yet the M4 road.

Re: Development on version 2.x (Hungary Edition)

Posted: 16 Apr 2019 21:51
by id777
Very good news that you will continue Hungary rebuilding.

Re: Development on version 2.x (Hungary Edition)

Posted: 17 Apr 2019 13:03
by Arvidsson-Källqvist
Maxest wrote:
16 Apr 2019 16:05
Will you take the Budapest rebuilding project into account to avoid the sector conflicts?
P.S. What about M4 going from Budapest to Debrecen via Szolnok? An interchange leading there was already built on the M0 motorway in the project - but not yet the M4 road.
Yes, I just wanted to ask the same question. The M4/National road 4 (They are pretty much the same, M4 is parts of the 4 that are being transformed into motorway at the moment) from Berettyóújfalu (junction with road 47) to Budapest (M5, M0) is the main transit route for trucks coming from the border with RO near Oradea. Now ingame you have to use the M3 instead, and although some cars and buses do use it instead of the 4 IRL as well, trucks don't, because it's longer more expensive and is at least an hour longer to get to BP thru there.

So I think that road 4 (together with the full 42) would be quite important, and also that region of Hungary is the most empty one at the moment ingame so space shouldn't be an issue.

Re: Development on version 2.x (Hungary Edition)

Posted: 20 Apr 2019 20:52
by PapierSUHD
Will you take the Budapest rebuilding project into account to avoid the sector conflicts?
It's unlikely that I'll touch the Budapest area.
What about M4 going from Budapest to Debrecen via Szolnok?
So I think that road 4 (together with the full 42) would be quite important
The Road 42 from Püspökladány until the HU/RO will be available in ProMods 2.40 .
I will not deny that Szolnok will probably fit but whether there is room for the M0/Road 4 intersection or not will be decided by the M0/M3 and the M0/M5 interchange.

Re: Development on version 2.x (Hungary Edition)

Posted: 20 Apr 2019 21:04
by id777
Hi, PapierSUHD if M0/road4 intersection wont fit you can make it alternative: as road 405 to M5 near Albertirsa.


Also as ukrainian I want you to make in future some links to Ukraine, as for example Debrecen - Nyiregyhaza - Kisvarda - Ukrainian border.