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Re: Development on version 2.x (Hungary Edition)

Posted: 28 Jan 2019 10:59
by JohnBart
That explains the familiarity, then. I used to live on Békessy Béla street for years. :D

Re: Development on version 2.x (Hungary Edition)

Posted: 28 Jan 2019 15:53
by PapierSUHD
Will it mean that there will be ai trams in Debrecen?
Short and simple answer: Yes! :)

I like the Al stuff a lot. That's why I want to use it, whenever it is possible.
The only problem I see is that we don't have accurate AI trams.

Re: Development on version 2.x (Hungary Edition)

Posted: 28 Jan 2019 16:58
by JohnBart
PapierSUHD wrote:
28 Jan 2019 15:53
The only problem I see is that we don't have accurate AI trams.
This is actually something I'm currently trying to discuss with MandelSoft and the Hungary Map team. The Hungary Map project has CAF Urbos trams, the same type that are also used in Debrecen in real-life. They could be a good fit, though they may require a new texture (replacing the Budapest Transport Company skin with the Debrecen one).

If you can send me a list of Hungarian stuff in PM that you may need for building (movers, textures, speed camera models, etc.) I can ask the HunMap guys if they are willing to share their assets with ProMods. They already packed up their railroad crossing models and are ready to send it to you guys. :)

Re: Development on version 2.x (Hungary Edition)

Posted: 17 Feb 2019 18:33
by PapierSUHD
ets2_20190217_184235_00.jpg
ets2_20190217_184235_00.jpg (149.01 KiB) Viewed 1957 times

Re: Development on version 2.x (Hungary Edition)

Posted: 17 Feb 2019 18:40
by benpiller
Wow. PapierSUHD that looks awesome. Is it from Debrecen?

Re: Development on version 2.x (Hungary Edition)

Posted: 17 Feb 2019 21:01
by PapierSUHD
Thanks!
Yes, this is Debrecen. The development is in its final phase.

Re: Development on version 2.x (Hungary Edition)

Posted: 17 Feb 2019 22:01
by JohnBart
Just returned from Debrecen today, lovely skyline and suburbs. Special thanks for the nice PICK ad on the right. ;D

Re: Development on version 2.x (Hungary Edition)

Posted: 18 Feb 2019 06:20
by Krrypton
PapierSUHD wrote:
28 Jan 2019 15:53
Will it mean that there will be ai trams in Debrecen?
Short and simple answer: Yes! :)

I like the Al stuff a lot. That's why I want to use it, whenever it is possible.
The only problem I see is that we don't have accurate AI trams.
I was just driving in Milan(Milano), somewhere in the city there is some AI Tram.
Maybe that can help you.

Re: Development on version 2.x (Hungary Edition)

Posted: 18 Feb 2019 10:27
by JohnBart
It's not the implementation per se which is the problem. Unfortunately ProMods doesn't have any tram models that would look authentic in Debrecen (yet).

Re: Development on version 2.x (Hungary Edition)

Posted: 18 Feb 2019 21:18
by Krrypton
Still, you could try to use that 3d model, its not the same as in Debrecen, but sometimes you have to adapt to the situation ;)