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Re: Development on version 2.x (British Isles Edition)

Posted: 29 May 2019 19:16
by LudoDiabolo
pure happiness to play on your card, without you frankly ETS would not be as attractive, although SCS begins to offer also beautiful content, beautiful work ...

Re: Development on version 2.x (British Isles Edition)

Posted: 30 May 2019 11:11
by JohnBart
bricksathome wrote:
29 May 2019 13:55
Sometimes an area doesn't have a landmark as such, but it's the unique parts of an area that makes it recognisable; Like for instance this painted 'mural' here in the centre of Builth Wells.
:O

In bricksathome we trust! ;D

Re: Development on version 2.x (British Isles Edition)

Posted: 06 Jun 2019 12:21
by PillowyGiant
I'd love to see more things going on in Wales, Hope to see more things going on in the UK though to be honest. I loved what was done to London by the way!

Re: Development on version 2.x (British Isles Edition)

Posted: 12 Jun 2019 19:04
by Femina
London was brilliant. SCS should do similar work on all the large cities in ets2. It's great just to drive round enjoying the sites in London. Are you reading SCS, your simulator is very good, it could be really amazing if you could find the development to follow Pro Mods lead.

Re: Development on version 2.x (British Isles Edition)

Posted: 13 Jun 2019 02:27
by Shiva
London and UK uses 1:15 map scale, but 1:19 time scale as the rest of Europe.
UK has a bigger map than rest of Europe. So more can fit in UK.
SCS has to be more low end PC spec compatible than ProMods.

ProMods British Isles, it does rock!

Re: Development on version 2.x (British Isles Edition)

Posted: 14 Jun 2019 20:56
by Jamesfrench2309
The UK, Particularly England has a lot of potential still, especially in Yorkshire, Anglia, West Country and the Midlands aswell as Northern Ireland. Its something we will have to wait for like we did with Germany but if/when its done it’ll be great.

Re: Development on version 2.x (British Isles Edition)

Posted: 16 Jun 2019 04:16
by Kobra2112
Femina wrote:
12 Jun 2019 19:04
London was brilliant. SCS should do similar work on all the large cities in ets2. It's great just to drive round enjoying the sites in London. Are you reading SCS, your simulator is very good, it could be really amazing if you could find the development to follow Pro Mods lead.
Fun fact, MandelSoft works at SCS. The company is actually hiring modders like 50keda (not sure if many people here remember his mods) to work on their games professionally. It's a neat bit of outreach to the community. In the defense of SCS, they're starting to upgrade their game to be a lot better than it was but I think their main point of contention is accessibility. They want to make a game that anyone with a PC can play, even if said PC is quite literally a potato.

Re: Development on version 2.x (British Isles Edition)

Posted: 19 Jun 2019 15:16
by raceidiot
The great work of the promods guys serves to highlight how generic the base SCS UK is.

But not to bash on them, when the UK map was created in 2010 SCS were a much smaller company. I bet if they were starting from scratch in 2019 they'd do a much better job than they did back then.

Re: Development on version 2.x (British Isles Edition)

Posted: 19 Jun 2019 17:31
by dannyjj_1988
great to see that the UK is having a bit of an overhaul, when is the version compatible with ETS 1.35 likely to be out??

Re: Development on version 2.x (British Isles Edition)

Posted: 19 Jun 2019 17:42
by Jamesfrench2309
When its ready.