British Isles Development

Here we will update you with the latest progress.
PerrydPelle
Posts: 444
Joined: 08 Oct 2018 10:37
Location: Basel, Switzerland

29 Mar 2019 01:21

Are you planning to rebuild the Isle of Man? I went to IoM last year and have to say that I don't recognize anything of it in ProMods.
Developer of uh...
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YNM
Posts: 221
Joined: 29 Apr 2014 09:32

29 Mar 2019 05:52

Yay for the northern A1 ! I think we saw A1(M) having been done between Yorkshire and Tyneside in-game right ?


Though, for a question, what plans do the devs have for the coastal road between Dover / Folkestone to Portsmouth and Southampton ? IRL the route isn't even a continuous trunk route (there's a gap at Bexhill and Hastings), and as it stands today in the game, it shows none of the seaside towns that the road actually passes through. Wouldn't surprise me if it's cutoff for a while, as it doesn't really look like anything long-distance HGVs would take.

YNM
Posts: 221
Joined: 29 Apr 2014 09:32

29 Mar 2019 09:45

@PerrydPelle : Douglas to Ramsey is only 20 km IRL - barely 1.5 km when scaled in-game.
Last edited by YNM on 31 Mar 2019 16:45, edited 1 time in total.

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bmwGTR
Moderator
Posts: 3797
Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

29 Mar 2019 10:18

Hi,

@EdgeGladiator, PerrydPelle:
I moved your posts to our graveyard - the post of EdgeGladiator was just bashing.

Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma


ProMods Moderator since April 2018

jimbo98
Posts: 5
Joined: 22 Mar 2015 17:39
Donation rank:
Location: North Yorkshire, England

02 Apr 2019 20:59

Fab work in the Yorkshire Dales - thank you! May be a bit late to the party here - is the Wensleydale Creamery included in Hawes? It's quite a well-known local industry in Wensleydale (and one of which locals are very proud) so it would be a bit of a shame if it were not to be included. Although I appreciate you've finished this section now so would understand if you didn't want to go back and add another industry. And also I guess the job loads would be pretty specific (i.e. milk in, cheese out, some packaging maybe but not much else, and even then it's not proper Wensleydale if the milk's not from the surrounding farms so this might compromise the quality of the cheese!).

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bricksathome
Developer
Posts: 381
Joined: 21 May 2016 18:21
Location: Berkshire
Contact:

03 Apr 2019 18:31

I'd intended to make the Wenslydale Creamery when I was first planning the A684 out and then just never did :P It's a little risky but I should be able to create it without delaying the 2.40 release ;)
The Best Way To see What I've been Doing Recently Is To Click Here!
http://www.youtube.com/c/bricksathome1

Currently working in mid Wales in ETS2
and the area around Kelowna and Vernon in ATS

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Plum™
Developer
Posts: 360
Joined: 01 Jul 2018 19:59
Location: Kent
Contact:

03 Apr 2019 18:38

Ah nice

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bricksathome
Developer
Posts: 381
Joined: 21 May 2016 18:21
Location: Berkshire
Contact:

04 Apr 2019 20:00

The previously mentioned Wenslydale Creamery is now existent in the ETS2 world as well!
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(Proper sign branding pending)
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The coloured trailers are where the future easy/hard/medium/out trailer parking spots will be
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The Best Way To see What I've been Doing Recently Is To Click Here!
http://www.youtube.com/c/bricksathome1

Currently working in mid Wales in ETS2
and the area around Kelowna and Vernon in ATS

StephenHunterUK
Posts: 120
Joined: 14 Oct 2018 12:14

04 Apr 2019 20:46

Cracking building, Gromit!

Andy_GTI
Posts: 264
Joined: 13 Aug 2013 09:05
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Location: North East

05 Apr 2019 12:03

That’s outstanding work! Very realistic!



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