British Isles Development

Here we will update you with the latest progress.
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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

18 Nov 2018 01:52

TL;DR there is no Timelord technology in ETS2's map support. :lol:
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.

Racer11
Posts: 63
Joined: 25 Jul 2017 13:41

18 Nov 2018 14:05

bricksathome wrote:
17 Nov 2018 21:06
.

I wonder what that tunnel is a remanent of...

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.

That reminds me of something from Thomas The Tank Engine.

Racer11
Posts: 63
Joined: 25 Jul 2017 13:41

18 Nov 2018 14:06

ScuL wrote:
17 Nov 2018 23:05
Racer11 wrote:
17 Nov 2018 18:05
Vøytek, what I said, an unlimited amount of map space that never runs out.

But, I doubt creating such a thing would be possible.
It is indeed not possible, you should look at the ETS2 world as a Scalextric race track, as seen from above.
There is only so much that can fit. If you want to increase the space you need to increase the scale, and by every step you increase the scale you also increase the work load.
Also, increasing the scale is not possible for ProMods because it would make the map incompatible with the base map.
Ah ok, that makes sense now.

miftar2001
Posts: 16
Joined: 24 Nov 2015 19:16
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Location: Leeds, UK

18 Nov 2018 16:45

It looks very detailed and interesting. Where does the road go to?

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bricksathome
Developer
Posts: 381
Joined: 21 May 2016 18:21
Location: Berkshire
Contact:

28 Nov 2018 21:17

Welcome to Hawes!

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And seeing as the Game is set around July, Let's get some Hawes Gala action in here! :P

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The Best Way To see What I've been Doing Recently Is To Click Here!
http://www.youtube.com/c/bricksathome1

Currently working in mid Wales in ETS2
and the area around Kelowna and Vernon in ATS

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JohnBart
Posts: 895
Joined: 21 Mar 2015 21:14
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Location: Budapest, Hungary
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29 Nov 2018 10:46

Stunning! :3
Ex-ProMods tester and ex-Moderator. Translator of the official ETS2 + ATS Hungarian localizations. Ex-Community Beta tester of SCS Software. Retired Admin of RestaCar.hu. Pre-recorded DJ at ETS2 RestaCar Pirate Radio.
Drive safe and be nice! ;)

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cyberhc
Posts: 4
Joined: 17 Sep 2017 17:00
Location: Yogyakarta, Indonesia
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29 Nov 2018 17:04

Found this:

Would it be unhidden in the future?
*Not meant to spoiler
Languages: Indonesian, English, and very beginner Spanish (learning on progress)

Racer11
Posts: 63
Joined: 25 Jul 2017 13:41

29 Nov 2018 17:32

I really hope we can see Cornwall in the game.

If that is possible.

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bricksathome
Developer
Posts: 381
Joined: 21 May 2016 18:21
Location: Berkshire
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29 Nov 2018 18:39

cyberhc wrote:
29 Nov 2018 17:04

Would it be unhidden in the future?
No it wont. In real life this road has a length limit, so trucks wouldn't be allowed to go down it.
The Best Way To see What I've been Doing Recently Is To Click Here!
http://www.youtube.com/c/bricksathome1

Currently working in mid Wales in ETS2
and the area around Kelowna and Vernon in ATS

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Noah_Lukas
Posts: 2680
Joined: 02 Aug 2015 11:46
Location: Karlsruhe, Baden-Württemberg, Germany
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29 Nov 2018 18:40

Very nice progress. :)
Developer for Germany and France
Regional Coordinator for the Central Region



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