Trailer & Company Pack Development

Here we will update you with the latest progress.
SCOUSER100
Posts: 137
Joined: 20 Aug 2014 08:15
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31 Jan 2016 11:53

is this pack compatible with other company packs, jazzycat?

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maneco2
Posts: 37
Joined: 13 Jan 2016 18:47

31 Jan 2016 12:03

The limit currently is 26 tons, it should put heavier Trailers. :D
As will be if I put the Trailer and Company Pack v1.x?
I have to put in the end?

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ProMods + RusMap
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[orange]ProMods+RusMap Connection
[orange]RusMap Map Package
[orange]RusMap Model Package
[orange]ProMods Definition Package
[orange]ProMods Map Package
[orange]ProMods Media Package
[orange]ProMods Models Package 2
[orange]ProMods Models Package 1
[orange]ProMods Assets Package
[orange]RusMap Def Package

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Peterson
Posts: 759
Joined: 07 Jul 2014 18:45
Location: Bratislava/Zvolen

31 Jan 2016 12:13

SCOUSER100 wrote:is this pack compatible with other company packs, jazzycat?
It works fine for me, and I have a shitload of mods. It replaces SCS cargo, whilst Jazzycat adds new cargo. But be sure that Promods pack loads after Jazzycat's.
Peterson logistics - We think, you pay, it's that simple.

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Tronni22
Posts: 294
Joined: 30 Nov 2014 14:18
Location: Langesund, Bamble, Telemark

31 Jan 2016 12:44

I thought id share a problem i'm experiencing. When I have the files in the mod folder, ets2 uses nearly a minute more to load. I tried with only the files from your pack, and that is the problem
- Dale, get out of the hot tub. We're stealing a news van.
- It's the perfect crime. How will they ever report it?

"It takes a big man to admit when he's wrong, but it takes an even bigger man to give a giraffe a haircut"
Twitter @KeetPotato

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Wolfpig
Posts: 318
Joined: 25 Oct 2013 16:52
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31 Jan 2016 12:52

The trailerfile is around 2,5 GB big...so yes, that could take a bit longer than usually to load i assume....

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maneco2
Posts: 37
Joined: 13 Jan 2016 18:47

31 Jan 2016 12:53

Not this giving to import trailers pack, You can not click to confirm. The mause latch to click. :!:

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Tronni22
Posts: 294
Joined: 30 Nov 2014 14:18
Location: Langesund, Bamble, Telemark

31 Jan 2016 12:57

Just so you know, I'm not talking about profile loading time, but the base game itself. If I didn't have it active, it would still use a really long time to load.
- Dale, get out of the hot tub. We're stealing a news van.
- It's the perfect crime. How will they ever report it?

"It takes a big man to admit when he's wrong, but it takes an even bigger man to give a giraffe a haircut"
Twitter @KeetPotato

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maneco2
Posts: 37
Joined: 13 Jan 2016 18:47

31 Jan 2016 13:09

Problems with ProMods + RusMap + Trailer and Company Pack v1.x :?: 10 minutes and no load!

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Peterson
Posts: 759
Joined: 07 Jul 2014 18:45
Location: Bratislava/Zvolen

31 Jan 2016 13:13

Just wait. Turn it on, make yourself a drink or something...
Peterson logistics - We think, you pay, it's that simple.

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Wolfpig
Posts: 318
Joined: 25 Oct 2013 16:52
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31 Jan 2016 13:18

Tronni22 wrote:Just so you know, I'm not talking about profile loading time, but the base game itself. If I didn't have it active, it would still use a really long time to load.
If that was directed to me.
Yes, i meant the game loading time as well.
Promods (2.0) itself added time to the loading, but i don't see much of an increase of that with the trailerpack added.



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