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Re: Development on version 2.x (Barents Sea Extension)

Posted: 09 Apr 2019 07:36
by Shiva
bmwGTR, wish the best from me to him.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 13 Apr 2019 20:39
by Pfc. Leyden
bmwGTR wrote:
09 Apr 2019 07:22
we have contact with him. Due to real life issues he can not do mapping at the moment.
Thank you for clearing that up)

Re: Development on version 2.x (Barents Sea Extension)

Posted: 16 Jul 2019 14:29
by colorist-64
Hello!

Do you think to continue? I looked at the record of the real trip, in some places I am nervous and empathize.
https://youtu.be/AStAMrvAV7M

Narrow roads are really hard.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 21 Dec 2019 09:06
by Dominicanito
this super beautiful project, seems closed and abandoned. how sad. I adored him the most 😭

Re: Development on version 2.x (Barents Sea Extension)

Posted: 21 Dec 2019 18:28
by SturmZebra
I don't think so. I think updates are very few and far in between. But what would you like to see developed? It seems pretty finished to me.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 22 Dec 2019 01:09
by Pfc. Leyden
Just have a look on the very first page. This project is anything but finished! And I'm really sad there is no longer any development here especially since the Barents Sea is by far my absolute favorite part of ProMods. But we have to respect the developer's health! Nothing is more important than that and the mods can wait.. If the project were finished or stopped, I'm sure the thread would be closed.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 22 Dec 2019 21:16
by Luky0805
I would like to ask if the quarry at kirkenes is from real life or not, I can't find it on maps, I am quite interested in that road to quarry, players call it death road.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 23 Dec 2019 01:24
by ScuL
The dam area exists in real life but the road is nowhere near as much of a "death road" as it is in the mod
https://www.google.com/maps/place/Koltt ... d30.136292

Re: Development on version 2.x (Barents Sea Extension)

Posted: 23 Dec 2019 02:52
by Shiva
Scul, could time timescale be fixed to be city time, instead of highway time? For the quarry road area.
Unless you have already implemented that.
1. Driving time would be reasonable.
2. Time it takes would be reasonable.
3. Distance would be reasonable.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 02 Feb 2020 08:40
by purde991
I so hope this gets continued. Every little extension of Norway, brings joy to me.