[PATCH] Promods 1.91 for ETS2 v1.17 [Updated: 2015-04-25]

Here we will update you with the latest progress.
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peppercat89
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24 Apr 2015 21:01

Will do, thank you.

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MandelSoft
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25 Apr 2015 11:08

tkk7406 wrote:@MandelSoft: I've just been talking with two French people who have found a ProMods bug. I've come to the conclusion of something maybe faulty in your hotfix. They have problems with textures. Some textures appear red to them. Now, because I'm using 1.16, I see these fine, but I think 1.17 has changed some of the textures. Here's an image that Roro44 posted
I know., these are missing automats on SCS' end. I need to upload the third hotfix later today ;)
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Don't ask us for a release date; we don't know either.

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MandelSoft
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25 Apr 2015 15:50

A new patch has been released, containing not only some model and def fixes, but also some minor map fixes. You can download the patch from here.

DOWNLOAD

Make sure the patch loads last and is enabled in your profile

Change log:
  • Corrected Hirtshals-Tórshavn ferry DEF
  • Converted all ferry DEF entries to UTF-8
  • Added missing automats causing red textures (like on the interchanges in Switzerland)
  • Removed tree on the A20 in France
  • Added missing map end barriers Rostock and Düsseldorf
  • Removed unneccesary water reflections in Hamburg to improve performance
  • Removed floating lamp posts on parking lot Turku
  • Fixed breaking GPS at the BAB1 near Osnabrück
  • Removed traffic rules on obligatory turn signs in NL and DE in an attempt to fix the traffic bugs on large junction prefabs.
  • Fixed collision boxes of [/i]modularnavigationsigns_dk2_gantry_2lanes_city.pmd, removing some invisible walls.
  • Fixed missing license plate material references.
  • Fixed barriers of Scandinavian toll gates opening on the wrong side.
  • Full integration of the ProMods Lighting System and the AI Vehilce Lights Fix. These two patches can be removed.


Happy trucking!
Your daily dose of wisdom!
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║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
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Don't ask us for a release date; we don't know either.

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plykkegaard
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25 Apr 2015 15:57

Thanks for the update and all the hard work ;-)
3D Artist - Moderator - Beta tester

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phlyer91
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25 Apr 2015 16:28

Thank you!

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CaptainFlint
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25 Apr 2015 16:38

MandelSoft
I suggest to add patch version into file name, like z_promods-v191-patch_compatibility_117_v3.scs. This way it will be easier analyzing users' logs: the version is immediately visible, without having to remember how exactly you named the file in each of the previous uploads (not to mention that versions 1 and 2 had to be renamed by users to put it at the end of the list).

Moh1336
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25 Apr 2015 17:28

Unless of course people rename the files after downloading so that they don't get the annoying "Missing mod" warning.

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plykkegaard
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25 Apr 2015 17:36

It's both faster and easier to check profile properties after you have installed new mod files
A shame one can't set load priority too
3D Artist - Moderator - Beta tester

inkkari
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Joined: 13 Feb 2015 22:38

25 Apr 2015 18:15

Do i need to have all the previous patches activated?

Gregorow
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Joined: 01 Apr 2014 18:26

25 Apr 2015 18:24

Hey! I'm not sure that I write a good place, look at me, I do not really speak English! :( The point is that I was what kkor northern part of Great Britain, I ran into an ugly error in the ground disappeared from the interchange area and the road surface full of grass, as if the football field driving in the area coordinate.. Terrain and Road Error: [04/25/2015 19 10] (sec-0011-0011) - 40128.9; 110373; -40039.8 Thanks for your attention, keep up the good work on the map!



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