Allgemeine Diskussionen, Off-Topic

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Davyddin
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Location: Helsingfors, Nyland, Finland
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16 Sep 2017 19:03

ProMods importiert nur wenige Frachtdefinitionen (Namen aus meinen Universal Toponymy Packs):

Code: Select all

Canned fish
Car engines
DAF trucks
Diesel oil
Empty bottles
Empty log trailer
Empty pallets
Furniture
Grain
Junk
MAN trucks
Machine parts
Malt
Petrol
Reindeer meat
Seafood
Transmissions
Truck engines
Waste
Water
ProMods moderator, translator, and tester. ATS and ETS2 player and modder. Author e.g. of the Profile Jumpstart mods. Fennoswede from the Finnish archipelago.

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Du gjør meg så glad
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Joined: 25 Jun 2015 19:21
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20 Sep 2017 14:13

Beim erstellen der DEF datei für promod, kann man ja die Kabienenlaustärke ändern. Aber ich frag mich was genau lauter wird?
Die Motoren in ETS sind ja von haus aus sehr leise, man hört innen ja leider nur leichtes windrauschen, selbst beim ScaniaV8 hört man nichts, ganz im gegenteil, der kommt mir so vor, als wäre dass der leiseste unter den ganzen Modellen. Am kräftigsten hört man finde ich die Volvo, der kommt einen V8 näher als der Scania V8 der gleicht er einem Tesla xD

Ich hab letztens mal bei der DEF erstellung extra auf 16facher Lautstärke gestellt, aber die Motoren sind nachwie vor kaum hörbar. Einzig was jetzt extrem laut ist, sind die Aussengeräusche, wie Wassergeplätscher und Tiere etc.
Macht der regler also nur diese Geräusche lauter und garnicht die Motoren? Welche zeilen könnte ich in der Def selbst ändern und varieren um die geräuschkolisse für meine bedürfnisse anzupassen?

PS. Bitte keine Soundmod vorschläge, die hab ich zu genüge getestet und für Mangelhaft befunden.
“Den virkelige oppdagelsesreise går ikke ut på å lete
etter nye land, men se med nye øyne. "

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Rudi Raser
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20 Sep 2017 14:59

mein sound ist gefällt nicht, zb wie in dem video? https://www.youtube.com/watch?v=5brZA8WothQ&t=779s
dann brauche ich dir ja auch nicht sagen wie ich es gemacht habe, hinzu kommt das es mods sind. welche files man bearbeiten muss, keine ahnung?
im TSM forum hatte gab es letztens ein thread darüber.........
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Du gjør meg så glad
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20 Sep 2017 16:00

Wenn du mir sagst wie man die standart sounds lauter bekommt, dann gerne her damit. Deinen Soundmod kannste mir gern via PN Schicken, den hatte ich glaub noch nicht.
Bei den meisten ist halt leider, entweder jeder LKW dann gleich oder verändern nur den sound einer Marke und viele ändern dann noch viele andere sounds, die ich garnicht ändern möchte.
“Den virkelige oppdagelsesreise går ikke ut på å lete
etter nye land, men se med nye øyne. "

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Rudi Raser
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20 Sep 2017 17:23

Image

1) zusatzfix für mehr lautstärke in der kabine hatte Drive Safely hier gepostet:
https://forum.scssoft.com/viewtopic.php ... 30#p691163

2) Sound Fixes Pack
solltest du so finden können

3) zusätzlicher sound für DAF, keine ahnung mehr woher. (uninteressant jetzt und hier)

4) Sound Pack V2 von drholz. soweit guter sound für alle standard Trucks, und nicht übertriebenes V8 gebrüll. musst du schauen welches das Pack von mir ist.
https://forum.scssoft.com/viewtopic.php?f=211&t=171793

bester mix bisher für mich, kann nicht klagen. :)
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Fr8i
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Location: Lower Saxony

20 Sep 2017 19:53

Moin.

Diese Motoren-Sounds sind m.M.n. bisher die besten:

https://enginevoicerecords.blogspot.de/

Allderings muss man 3 der Mods etwas bearbeiten, dass sie für den aktuellen Patch oder mit Truck-Mods funktionieren.

MfG
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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Rudi Raser
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20 Sep 2017 20:09

ja, gefallen mir auch, sind mir aber auch zu leise im innenraum. müsste auch mal schauen wie man das lauter macht.
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Fr8i
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Location: Lower Saxony

20 Sep 2017 21:06

Rudi Raser wrote:
20 Sep 2017 20:09
müsste auch mal schauen wie man das lauter macht.
Hier als Beispiel:

Code: Select all

# Common truck sounds data.
# Units have to be defined with same names as in "daf_xf_105_2010_int.sui".

# Retarder.

sound_data: .r
{
	name: "/sound/truck/noises/retarder.ogg"
	looped: true
	volume: 0.5
}
# Lifting axle sound.

sound_data: .lift
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/lift_axle_int.ogg"
	looped: true
	volume: 0.7
}
# Low air pressure warning sound.
sound_data: .air_warn
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/signals/low_apressure.ogg"
	looped: true
	volume: 0.35
}
# Air pressurize cut off

sound_data: .aircut0
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/air_dryer_1_int.ogg"
	is_2d: true
	looped: false
	volume: 1.0
}
# Air noise.

sound_noise_data: .anoise
{
	name: "/sound/truck/noises/wind_inside_int_1.ogg"

	looped: true
	is_2d: true

	min_speed: 40.0
	max_speed: 120.0
	volume: 0.0
}
# Gear grinding.

sound_data: .ggloop
{
	name: "/sound/truck/noises/gear_loop_int.ogg"
	looped: true
	is_2d: true
	volume: 1.0
}
# Tire noises.

sound_noise_data: .was0
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_05_km.ogg"
	looped: true
    min_speed: 3.0
	max_speed: 10.0
	pitch_reference: 7.0
	volume: 1.15
}
sound_noise_data: .was1
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_10_km.ogg"
	looped: true
    min_speed: 5.0
	max_speed: 15.0
	pitch_reference: 13.0
	volume: 1.20
}
sound_noise_data: .was2
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_15_km.ogg"
	looped: true
    min_speed: 10.0
	max_speed: 20.0
	pitch_reference: 17.0
	volume: 1.25
}
sound_noise_data: .was3
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_20_km.ogg"
	looped: true
    min_speed: 15.0
	max_speed: 25.0
	pitch_reference: 23.0
	volume: 1.30
}
sound_noise_data: .was4
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_25_km.ogg"
	looped: true
    min_speed: 20.0
	max_speed: 30.0
	pitch_reference: 27.0
	volume: 1.35
}
sound_noise_data: .was5
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_30_km.ogg"
	looped: true
    min_speed: 25.0
	max_speed: 35.0
	pitch_reference: 32.0
	volume: 1.40
}
sound_noise_data: .was6
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_35_km.ogg"
	looped: true
    min_speed: 30.0
	max_speed: 40.0
	pitch_reference: 37.0
	volume: 1.45
}
sound_noise_data: .was7
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_40_km.ogg"
	looped: true
    min_speed: 35.0
	max_speed: 45.0
	pitch_reference: 43.0
	volume: 1.50
}
sound_noise_data: .was8
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_45_km.ogg"
	looped: true
    min_speed: 40.0
	max_speed: 50.0
	pitch_reference: 47.0
	volume: 1.55
}
sound_noise_data: .was9
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_50_km.ogg"
	looped: true
    min_speed: 45.0
	max_speed: 55.0
	pitch_reference: 53.0
	volume: 1.60
}
sound_noise_data: .was10
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_55_km.ogg"
	looped: true
    min_speed: 50.0
	max_speed: 60.0
	pitch_reference: 57.0
	volume: 1.65
}
sound_noise_data: .was11
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_60_km.ogg"
	looped: true
    min_speed: 55.0
	max_speed: 65.0
	pitch_reference: 63.0
	volume: 1.70
}
sound_noise_data: .was12
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_65_km.ogg"
	looped: true
    min_speed: 60.0
	max_speed: 70.0
	pitch_reference: 67.0
	volume: 1.75
}
sound_noise_data: .was13
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_70_km.ogg"
	looped: true
    min_speed: 65.0
	max_speed: 75.0
	pitch_reference: 73.0
	volume: 1.80
}
sound_noise_data: .was14
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_75_km.ogg"
	looped: true
    min_speed: 70.0
	max_speed: 80.0
	pitch_reference: 77.0
	volume: 1.85
}
sound_noise_data: .was15
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_80_km.ogg"
	looped: true
    min_speed: 75.0
	max_speed: 85.0
	pitch_reference: 83.0
	volume: 1.90
}
sound_noise_data: .was16
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_85_km.ogg"
	looped: true
    min_speed: 80.0
	max_speed: 90.0
	pitch_reference: 87.0
	volume: 1.95
}
sound_noise_data: .was17
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/tires_noise/asph_90_km.ogg"
	looped: true
    min_speed: 85.0
	max_speed: 130.0
	pitch_reference: 100.0
	volume: 2.0
}

sound_noise_data: .wru
{
	name: "/sound/truck/noises/rumblestripe.ogg"
	looped: true

	min_speed: 20.0
	max_speed: 200.0
	pitch_reference: 70.0
	volume: 0.6
}


sound_noise_data: .wgrv0
{
	name: "/sound/truck/noises/tires/gravel2_int_01.ogg"
	looped: true
	min_speed: 5.0
	max_speed: 40.0
	pitch_reference: 25.0
	volume: 0.7
}

sound_noise_data: .wgrv1
{
	name: "/sound/truck/noises/tires/gravel2_int_02.ogg"
	looped: true
	min_speed: 23.0
	max_speed: 65.0
	pitch_reference: 45.0
	volume: 0.8
}

sound_noise_data: .wgrv2
{
	name: "/sound/truck/noises/tires/gravel2_int_03.ogg"
	looped: true
	min_speed: 45.0
	max_speed: 110.0
	pitch_reference: 83.0
	volume: 0.9
}
sound_noise_data: .wgrv3
{
	name: "/sound/truck/noises/tires/gravel2_int_04.ogg"
	looped: true
	min_speed: 90.0
	max_speed: 200.0
	pitch_reference: 130.0
	volume: 1.0
}



sound_noise_data: .wgrs0
{
	name: "/sound/truck/noises/tires/grass1_int_1.ogg"
	looped: true
	min_speed: 5.0
	max_speed: 45.0
	pitch_reference: 28.0
	volume: 0.6
}


sound_noise_data: .wgrs1
{
	name: "/sound/truck/noises/tires/grass1_int_2.ogg"
	looped: true
	min_speed: 30.0
	max_speed: 90.0
	pitch_reference: 65.0
	volume: 0.7
}

sound_noise_data: .wgrs2
{
	name: "/sound/truck/noises/tires/grass1_int_3.ogg"
	looped: true
	min_speed: 65.0
	max_speed: 200.0
	pitch_reference: 120.0
	volume: 0.8
}
#------------STICKS--------------
# Sticks and buttons sounds
sound_data: .lights_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/light_botton.ogg"
	is_2d: true
	looped: false
	volume: 0.2
}
sound_data: .hbeam_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/hbeam_stick.ogg"
	is_2d: true
	looped: false
	volume: 0.2
}
sound_data: .lhorn_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/hbeam_stick.ogg"
	is_2d: true
	looped: false
	volume: 0.3
}
sound_data: .blinker_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/switch_blinker_on.ogg"
	is_2d: true
	looped: false
	volume: 0.15
}
sound_data: .blinker2_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/switch_blinker_off.ogg"
	is_2d: true
	looped: false
	volume: 0.15
}
sound_data: .hwarn_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/warning_button.ogg"
	is_2d: true
	looped: false
	volume: 0.10
}
sound_data: .wiper_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/switch_wiper.ogg"
	is_2d: true
	looped: false
	volume: 0.22
}
sound_data: .retarder_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/switch_retarder.ogg"
	is_2d: true
	looped: false
	volume: 0.26
}

sound_data: .pbrake_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/brake_stick.ogg"
	is_2d: true
	looped: false
	volume: 0.25
}
sound_data: .pbrake2_s
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/sticks/brake_off_stick.ogg"
	is_2d: true
	looped: false
	volume: 0.25
}
#----------------------------------
# Seat noise.
sound_data: .snoise0
{
	name: "/sound/truck/noises/inside_noises/inside_noise_02.ogg"
	volume: 0.6
}
sound_data: .snoise1
{
	name: "/sound/truck/noises/inside_noises/inside_noise_06.ogg"
	volume: 0.6
}
sound_data: .snoise2
{
	name: "/sound/truck/noises/inside_noises/inside_noise_07.ogg"
	volume: 0.6
}
sound_data: .snoise3
{
	name: "/sound/truck/noises/inside_noises/inside_noise_09.ogg"
	volume: 0.6
}
sound_data: .snoise4
{
	name: "/sound/truck/noises/inside_noises/inside_noise_13.ogg"
	volume: 0.6
}
sound_data: .snoise5
{
	name: "/sound/truck/noises/inside_noises/inside_noise_17.ogg"
	volume: 0.6
}
sound_data: .snoise6
{
	name: "/sound/truck/noises/inside_noises/inside_noise_18.ogg"
	volume: 0.6
}
sound_data: .snoise7
{
	name: "/sound/truck/noises/inside_noises/inside_noise_21.ogg"
	volume: 0.6
}
sound_data: .snoise8
{
	name: "/sound/truck/noises/inside_noises/inside_noise_30.ogg"
	volume: 0.6
}
sound_data: .snoise9
{
	name: "/sound/truck/noises/inside_noises/inside_noise_31.ogg"
	volume: 0.6
}
sound_data: .snoise10
{
	name: "/sound/truck/noises/inside_noises/inside_noise_32.ogg"
	volume: 0.6
}
sound_data: .snoise11
{
	name: "/sound/truck/noises/inside_noises/inside_noise_33.ogg"
	volume: 0.6
}
sound_data: .snoise12
{
	name: "/sound/truck/noises/inside_noises/inside_noise_34.ogg"
	volume: 0.6
}
sound_data: .snoise13
{
	name: "/sound/truck/noises/inside_noises/inside_noise_38.ogg"
	volume: 0.6
}
sound_data: .snoise14
{
	name: "/sound/truck/noises/inside_noises/inside_noise_39.ogg"
	volume: 0.6
}
sound_data: .snoise15
{
	name: "/sound/truck/noises/inside_noises/inside_noise_42.ogg"
	volume: 0.6
}
sound_data: .snoise16
{
	name: "/sound/truck/noises/inside_noises/inside_noise_43.ogg"
	volume: 0.6
}
# Suspension noise.
sound_data: .sunoise0
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_01.ogg"
	looped: false
	volume: 0.7	
}
sound_data: .sunoise1
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_02.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise2
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_03.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise3
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_04.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise4
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_05.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise5
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_06.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise6
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_07.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise7
{
	name: "/sound/truck/noises/small_obstacle/int/suspension_int_08.ogg"
	looped: false
	volume: 0.7
}
sound_data: .sunoise8
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_1.ogg"
	looped: false
	volume: 0.3
}
sound_data: .sunoise9
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_2.ogg"
	looped: false
	volume: 0.3
}
sound_data: .sunoise10
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_3.ogg"
	looped: false
	volume: 0.3
}
sound_data: .sunoise11
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_4.ogg"
	looped: false
	volume: 0.3
}
sound_data: .sunoise12
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_5.ogg"
	looped: false
	volume: 0.3
}
sound_data: .sunoise13
{
	name: "/sound/truck/daf/xf_105/paccar_mx300/interior/inside_noises/keys_6.ogg"
	looped: false
	volume: 0.3
}

# Crach sounds: metal, hard, soft, scratch (loop)
# Crash_metal = 60-90km/h, crash_hard = 30-59km/h, crash_soft = 6-29
sound_data: .crashm0
{
	name: "/sound/truck/crashes/int/crash_13.ogg"
	looped: false
}
sound_data: .crashm1
{
	name: "/sound/truck/crashes/int/crash_14.ogg"
	looped: false
}
sound_data: .crashm2
{
	name: "/sound/truck/crashes/int/crash_15.ogg"
	looped: false
}
sound_data: .crashm3
{
	name: "/sound/truck/crashes/int/crash_17.ogg"
	looped: false
}
sound_data: .crashm4
{
	name: "/sound/truck/crashes/int/crash_29.ogg"
	looped: false
}

sound_data: .crashha0
{
	name: "/sound/truck/crashes/int/crash_01.ogg"
	looped: false
}
sound_data: .crashha1
{
	name: "/sound/truck/crashes/int/crash_03.ogg"
	looped: false
}
sound_data: .crashha2
{
	name: "/sound/truck/crashes/int/crash_05.ogg"
	looped: false
}
sound_data: .crashha3
{
	name: "/sound/truck/crashes/int/crash_07.ogg"
	looped: false
}

sound_data: .crashha4
{
	name: "/sound/truck/crashes/int/crash_08.ogg"
	looped: false
}
sound_data: .crashso0
{
	name: "/sound/truck/crashes/int/crash_21.ogg"
	looped: false
}
sound_data: .crashso1
{
	name: "/sound/truck/crashes/int/crash_24.ogg"
	looped: false
}
sound_data: .crashso2
{
	name: "/sound/truck/crashes/int/crash_30.ogg"
	looped: false
}
sound_data: .crashso3
{
	name: "/sound/truck/crashes/int/crash_34.ogg"
	looped: false
}
sound_data: .crashso4
{
	name: "/sound/truck/crashes/int/crash_35.ogg"
	looped: false
}
sound_data: .crashsc0
{
	name: "/sound/truck/int/crashsc0.ogg"
	looped: true
}
sound_data: .crashsc1
{
	name: "/sound/truck/int/crashsc1.ogg"
	looped: true
}
# Damaged gear noises.
sound_data: .gnoise1
{
	name: "/sound/truck/noises/damaged_int_gear_1.ogg"
	looped: false
}
sound_data: .gnoise2
{
	name: "/sound/truck/noises/damaged_int_gear_2.ogg"
	looped: false
}
sound_data: .gnoise3
{
	name: "/sound/truck/noises/damaged_int_gear_3.ogg"
	looped: false
}
sound_data: .gnoise4
{
	name: "/sound/truck/noises/damaged_int_gear_4.ogg"
	looped: false
}
sound_data: .gnoise5
{
	name: "/sound/truck/noises/damaged_int_gear_5.ogg"
	looped: false
}
sound_data: .gnoise6
{
	name: "/sound/truck/noises/damaged_int_gear_6.ogg"
	looped: false
}
sound_data: .gnoise7
{
	name: "/sound/truck/noises/damaged_int_gear_7.ogg"
	looped: false
}
sound_data: .gnoise8
{
	name: "/sound/truck/noises/damaged_int_gear_8.ogg"
	looped: false
}
sound_data: .gnoise9
{
	name: "/sound/truck/noises/damaged_int_gear_9.ogg"
	looped: false
}
Man muss halt die Sounds einzeln einstellen.

MfG
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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Rudi Raser
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20 Sep 2017 21:11

hatte darauf spekuliert das du eine anleitung / beispiel zur hand hast. :D vielen dank Image

Vasily´s sounds zu ändern ist die mühe wert. :)
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Du gjør meg så glad
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20 Sep 2017 21:27

Ich werd mal durch testen, würde aber dennoch gern auf die def zurück kommen. Wenn ich die lautstärke erhöhe, werden da nur Nebengeräusche lauter oder auch die Motoren? Und wo in der def wird das festgehalten?
“Den virkelige oppdagelsesreise går ikke ut på å lete
etter nye land, men se med nye øyne. "



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