Search found 55 matches
- 15 Jan 2019 16:13
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
Re: [WIP] Australia Map (ETS2)
Guys, yes this map is an addon 1:19. It is possible - ferry and map zoom. We have already properly set up the location, in the world map you only need to follow ferry line to get to australia. So, its almost like a standalone, but people can visit it directly from europe. Afaik, UK, and Italy do hav...
- 15 Jan 2019 16:12
- Forum: Non-ProMods ETS2 problems
- Topic: [Resolved][Modding] Template Problem
- Replies: 6
- Views: 1130
Re: [Modding] Template Problem
LOG:
"Failed fetching sign area"
"Failed fetching sign area"
- 15 Jan 2019 16:00
- Forum: Non-ProMods ETS2 problems
- Topic: [Resolved][Modding] Template Problem
- Replies: 6
- Views: 1130
[Resolved][Modding] Template Problem
Hello. I've been converting UK signs as templates, which worked almost fine. I have my signs in the Sign Template correctly. But as soon as I open them and add a new template, my game crashes. (I think its the "ml1" stuff which causes this) here are all my definitions (only from one sign):...
- 14 Jan 2019 11:43
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
Re: [WIP] Australia Map (ETS2)
Depends on your skills though. You can send me some pics of your work here in discord. poland.ball#9937
- 12 Jan 2019 19:47
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
Re: [WIP] Australia Map (ETS2)
I hope you will succeed with your project ;) By the way what is your roadmap? Which cities or roads will be added and I personally wonder; your map will be suitable for Road Trains? I worry that current ETS2/ATS company prefabs are not suitable for trucks with more than 2 trailers. Well, bad news f...
- 11 Jan 2019 14:07
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
Re: [WIP] Australia Map (ETS2)
Looks Great, but if you work a Bit with Platypus you can Connect Australia with egypt and the Suez-canal . It would be Even more realistic. Egypt stuff is part of my second project (Mediterranean Map). So if you'd like to have a realistic connection, you'd need to wait for us to build Egypt and the...
- 11 Jan 2019 12:07
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
Re: [WIP] Australia Map (ETS2)
Well Australia is in the Eurovision Song Quest so why not add it to Europe. Good luck though it's a big country! By the way Fitzboy? Should it not be Fitzroy? Mike Haha, thanks, I'm fixing it! And there is right now no road map, i will send it here soon. And, realdeal350, I really appreciate your m...
- 10 Jan 2019 20:21
- Forum: ETS2 Map mods
- Topic: [CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
- Replies: 73
- Views: 22475
[CLOSED] Project Oceania (ETS2 1:19 Map-Addon)
Hello, some days ago I started a new project. It's a Map-Addon for the scs Europe: Australia Map. Australia map brings you the Australia 1:19 to the game. I'm trying to keep it as realistic as possible. I will send you soon some more pictures, I'm progressing slowly. So, why did I actually start thi...
- 08 Jan 2019 20:14
- Forum: ETS2 Map mods
- Topic: [REL] Mediterranean Map 0.1
- Replies: 265
- Views: 114775
Re: [WIP] Mediterranean Map
Happy new year to everyone! It's not far away, the release of Mediterranean Map 1.0. That's why I was working recently in Calvi's Backyard, polishing it and making it look perfect. In the following two pictures, you can see the work from my past two days. https://media.discordapp.net/attachments/50...
- 05 Jan 2019 16:01
- Forum: ProMods Academy
- Topic: [Modding Help] Turning regular signs into templates
- Replies: 4
- Views: 906
Re: [Modding Help] Turning regular signs into templates
^ Hey there, I already got the Drogowskaz font. Polish symbols arent also that hard, due Wikipedia has Creative Commons signs to use. So, am I even allowed to run a 1:2 project with PM files? Wouldn't it be bad if the people would need PM to run the map itself? I also had the idea to contact PR Team...