Search found 3325 matches
Re: Formula 1
Of course we want no limits. F1 should be the pinnacle of motor sport, and should be a test of teams' ability and design. Stupid rules constantly ban exciting developments. Every step is one backwards rather than forwards at the moment. Speeds haven't changed in years and the power output is certai...
- 18 Jun 2015 21:05
- Forum: Not a bug ETS2
- Topic: Updated my game to 1.18 but promod 1.95 crashed On loading
- Replies: 7
- Views: 2679
Re: Updated my game to 1.18 but promod 1.95 crashed On loadi
First, does your game work without any mods activated? If yes. 2nd, try with only promods active? Could this mod be the cause? : Try without "230 millon to Iniciate + all acc unlock + Fast Level" Only works with new profiles; tested in ETS2 v.1.18.x Out of my league here, tbh. But I hope s...
Re: Formula 1
F1 cars, no regulations, no limits, would you all want that? Are you sure? 2014 and 2015 season engines, much more comfortable to the ears than the whining engines of the 2000's. "15.000rpm vs 18.500rpm, less difference than I thought" 340km/h top speed on a 1km straight, with settings for...
- 08 Jun 2015 17:43
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 263045
Re: Modding Q&A
Notice? Not really :) I thought they would have used some sort of scale. Geilo "rondell", Norge. 773m [62] Håra , 467,5m [43] Røldalsvatnet, Norge 380-363m [31] "lake" Innsbruck [50] or similar. Does Promods have height plan, so that the different projects do not have too big dif...
- 08 Jun 2015 15:51
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 263045
Re: Modding Q&A
Map question. "Metres above sea level" SCS´s Europe has some odd heights there "[ingame height]": Innsbruck [9] Carlisle [101] Geilo "rondell", Norge. 773m [62] Røldalsvatnet, Norge 380-363m [0] "lake" All Scandinavian lakes seem to have the height of [0] I ha...
- 06 Jun 2015 16:57
- Forum: ProMods Academy
- Topic: [TUTORIAL] A tutorial creating map (1.8.2)
- Replies: 947
- Views: 306354
Re: [TUTORIAL] A tutorial creating map (1.8.2)
ETS2's "Metres above sea level" vs real life = a bit odd. meerkat, you can drive and play ETS2 without any trouble? If that is a yes, then you might have missed to do the folder structure "1st post in the thread": To be able to save your map: Go in the game file directory : (defa...
- 05 Jun 2015 22:48
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444504
- 04 Jun 2015 20:09
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444504
Re: Development on version 2.x (Scandinavia Merge)
About the ferry ports(..) will you re-add the way to drive on the ferry directly? Might no tbe possible for all ferries due to optimization Some of the ferries visible from parking area is not full models, if replaced you might get a nasty FPS hit The non driveable ferriers look good anyway :) nast...
- 29 May 2015 11:53
- Forum: Off-topic
- Topic: [WIP] Gotland
- Replies: 25
- Views: 5526
Re: [WIP] Gotland
Digging up an old post, sorry
Looks nice + Thumbs up!
Have you started working on the new Gotland, ZelvaCZ?
Looks nice + Thumbs up!
Have you started working on the new Gotland, ZelvaCZ?
- 27 May 2015 15:43
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444504
Re: Development on version 2.x (Scandinavia Merge)
RacerToft, you got the y crossing in! Wohoo! + happydance