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by tkk7406
29 May 2016 09:18
Forum: ETS2 Map mods
Topic: [REL] RusMap 2.45 [1.45.x]
Replies: 5342
Views: 3058067

Re: RusMap v1.6.3 (1.23.x)

IMO ETS2 has one of the brightest nights of all games I've played... Then you probably haven't played Farming Simulator. ;) Guys, can anyone tell me why the night in RusMap is so unrealistically bright (the same goes to Finland btw)? As the game is set for 21 June (the longest day in the northern h...
by tkk7406
16 May 2016 07:55
Forum: Questions & Feedback ETS2
Topic: Goodbye
Replies: 34
Views: 7643

Re: Goodbye

Right, this discussion has gone completely out of hand. Apparently some of you think that programming and sort is like a walk in the park, but it clearly isn't. Almost if not everything in life isn't perfect, and for a free mod from which none of us receive a monthly wage, that is also going to be t...
by tkk7406
12 May 2016 17:04
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1205355

Re: Development on version 2.x (British Isles edition)

Looks like it's going to be a really dense map if we add all those places. I don't think most will even fit, especially the ones in England and the Isle of Man.

And the rebuild of the entire island won't be coming soon. Even the ARP, being one of our first rebuilds, is not yet completed.
by tkk7406
05 May 2016 10:36
Forum: Development updates and Q&A ETS2
Topic: Cabin Accessories Pack Development
Replies: 172
Views: 108307

Re: Development on Add-ons (Cabin Accessories Pack v1.x)

Also, you should think about doing some National football team scarves like they suggested before: That's also a quick and easy add-on we can fit in. ;) I believe that all countries that are included in ProMods are Top Priority (And Iceland is included) Indeed, so both Andorra and Iceland have cups...
by tkk7406
27 Apr 2016 09:45
Forum: Questions & Feedback ETS2
Topic: off-road PM...
Replies: 17
Views: 6272

Re: off-road PM...

All I wanted is to make more interest in PM map, to draw attention of those who choose TSM or other maps of such kind, to attract them, after all. That's it. The sheer realism for a start. :mrgreen: As far as the topic is concerned, the Balkans in general are a good source for bumpy roads, but the ...
by tkk7406
12 Apr 2016 15:32
Forum: Development updates and Q&A ETS2
Topic: Development on version 2.x (France edition)
Replies: 857
Views: 261335

Re: Development on version 2.x (France edition)

Kutchek has informed us personally so this thread will be locked until he resumes work or until we find a new developer.
by tkk7406
09 Apr 2016 08:14
Forum: Development updates and Q&A ETS2
Topic: Cabin Accessories Pack Development
Replies: 172
Views: 108307

Re: Development on Add-ons (Cabin Accessories Pack v1.x)

But I think that the Kosovo one has a Kazakhstan flag. :mrgreen: Whoops... thank you for spotting that! Could there be more colours for the dices inside the truck and maybe some new GPS dashboard systems aswell with the ProMods background logo for the GPS that would be an awesome feature :D More co...
by tkk7406
27 Mar 2016 09:29
Forum: Development updates and Q&A ETS2
Topic: Austria Development
Replies: 744
Views: 308252

Re: Development on version 2.x (Austria Rebuilding Project)

kamikazee54 wrote:will be austria ready in 2.1 or in later versions?
We do plan to add some more rebuilds in 2.1, but we can't guarantee that everything will be rebuilt till then.
by tkk7406
14 Mar 2016 13:45
Forum: Development updates and Q&A ETS2
Topic: Cabin Accessories Pack Development
Replies: 172
Views: 108307

Re: Development on Add-ons (Cabin Accessories Pack v1.x)

Thank you all for the feedback and the suggestions! A passenger would be nice. It would not even have to be a man or a woman. Could be a dog or two. :mrgreen: Again, this will probably not be seen in the near future, as it requires creating new objects and therefore it needs new models. That said it...
by tkk7406
12 Mar 2016 18:44
Forum: Development updates and Q&A ETS2
Topic: Trailer & Company Pack Development
Replies: 773
Views: 337319

Re: Development on Add-ons (Trailer and Company Pack v1.x)

That's the problem, you must give the TCP mod a higher priority in the mod list in order for it to work efficiently.

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