Search found 55 matches
- 12 Nov 2018 18:27
- Forum: Development updates and Q&A ETS2
- Topic: Poland Development
- Replies: 1480
- Views: 564161
Re: Development on version 2.x (Poland Edition)
Since that timelapse, I have changed some of the details, including changing the gas station to Shell as it is IRL and the sign
- 12 Nov 2018 16:53
- Forum: Development updates and Q&A ETS2
- Topic: Poland Development
- Replies: 1480
- Views: 564161
Re: Development on version 2.x (Poland Edition)
A few months ago, as a break from Norway mapping, I decided to rebuild the gas station north of Zgorzelec. Now, several months later, I've put it together into a timelapse with annotations of what I'm doing (forgot to add music, so play your own in the background ;) ) https://www.youtube.com/watch?v...
- 13 Jul 2018 22:06
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Barents Sea Extension)
- Replies: 898
- Views: 373239
Re: Development on version 2.x (Barents Sea Extension)
Sadly Tromsø won't likely be in 2.3, but hopefully Adrian can make it for 2.4. We really need a completed E6 first: without it Tromsø would be isolated and have minimal jobs heading to it
- 21 May 2018 18:17
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Northern Scandinavia)
- Replies: 944
- Views: 444988
Re: Development on version 2.x (Northern Scandinavia)
Yeah that has been modelled correctly, I used norgeibilder to model it
- 27 Mar 2018 17:18
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Northern Scandinavia)
- Replies: 944
- Views: 444988
Re: Development on version 2.x (Northern Scandinavia)
I'd show you pictures of the Atlantic Road, but it still has some scenery gaps left to fill
- 26 Mar 2018 23:26
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Northern Scandinavia)
- Replies: 944
- Views: 444988
Re: Development on version 2.x (Northern Scandinavia)
Here's another scenic shot. Where are we now?
- 24 Mar 2018 21:50
- Forum: Questions & Feedback ETS2
- Topic: E6 Oslo-Trondheim feedback
- Replies: 6
- Views: 2347
Re: E6 Oslo-Trondheim feedback
Yeah, due to scale constraints I wasn't able to fit both the Rv70 and the E136, the scale is really difficult with this part of Norway and I've had to cut down on what to include or not.
- 21 Mar 2018 00:36
- Forum: Questions & Feedback ETS2
- Topic: E6 Oslo-Trondheim feedback
- Replies: 6
- Views: 2347
Re: E6 Oslo-Trondheim feedback
Hi, Thanks for the feedback. That's what happens when you are Canadian and only have access to 2010 streetview :P I didn't even know that norgeibilder.no existed, that should come in handy for the future. Sometime after the rest of Norway is done I'd like to rebuild this segment, it was my very firs...
- 01 Mar 2018 16:24
- Forum: Français
- Topic: <ERREUR> Le segment de terrain est trop court! (0x65819de0af60002)
- Replies: 2
- Views: 967
Re: <ERREUR> Le segment de terrain est trop court! (0x65819de0af60002)
Bonjour,
Ces erreurs n'est pas serieux, est ils sont améliorer à notre côté. Tu peux encore utiliser le mod avec pas des problèmes.
-Callum
Ces erreurs n'est pas serieux, est ils sont améliorer à notre côté. Tu peux encore utiliser le mod avec pas des problèmes.
-Callum
- 23 Feb 2018 14:17
- Forum: ProMods Academy
- Topic: Make sign skin
- Replies: 1
- Views: 685
Re: Make sign skin
What do you mean by "skin"? If you mean a different texture for a certain sign model, you either have to edit the .dds file or duplicate the sign and use a new, custom-created .dds file. If you are talking about templates, view the Sign Editor Tutorial page, pinned at the top of the academy.