Search found 35 matches
- 08 Jan 2024 14:14
- Forum: ProMods Academy
- Topic: Override select sectors of the base map
- Replies: 0
- Views: 2018
Override select sectors of the base map
<r>Hi,<br/> <B><s>[b]</s>Is there any way of packaging sectors into modification that overrides default europe base map?<e>[/b]</e></B><br/> <br/> All the resources I could find show me how to package it as standalone.<br/> I would like to do what I think promods does, overrides some sectors, and so...
- 25 Jan 2023 22:55
- Forum: Questions & Feedback ETS2
- Topic: Problem with custom background map
- Replies: 2
- Views: 207
Re: Problem with custom background map
Hi Josh! Thanks for the reply. The reason why I have ignored the warning was that I have downloaded .tobj file creator from what I've thought was an official source, well... After copying a python code that creates .tobj files, running it, and then comparing the files using hex editor, I've found ou...
- 24 Jan 2023 23:20
- Forum: Questions & Feedback ETS2
- Topic: Problem with custom background map
- Replies: 2
- Views: 207
Problem with custom background map
Hi, I've been trying to learn to work with the editor and I've run into troubles quite recently, I've solved few problems already, but there always seems to be a problem. Whenever I press 'A' key my custom background doesn't show up, but the console doesn't output any errors. It looks like if it had...
- 24 Nov 2020 19:18
- Forum: Gameplay issues ETS2
- Topic: Items registering water level cause lag
- Replies: 1
- Views: 139
Items registering water level cause lag
When roaming around, sometimes Items register water level at some height, and it causes lag, for 0.5 sec.
I'mn't sure if this is caused by promods or game.
I'mn't sure if this is caused by promods or game.
Code: Select all
The item 0x_______ has registered water level at height ____
- 24 Nov 2020 14:04
- Forum: Questions & Feedback ETS2
- Topic: Map projection used in Promods v2.45
- Replies: 5
- Views: 5611
Re: Map projection used in Promods v2.45
I wonder who's projection is geographically accurate, if promod's, SCS's, or none. Talking about globe projection.
- 09 Nov 2020 20:52
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Northern Scandinavia)
- Replies: 944
- Views: 443231
Re: Development on version 2.x (Northern Scandinavia)
I agree that it must be hard to create the fjords the massive landscape, but the end result is worth it.
- 04 Oct 2020 19:28
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Barents Sea Extension)
- Replies: 898
- Views: 371702
Re: Development on version 2.x (Barents Sea Extension)
Why does russia have so many border checkpoints? (Or border checks, I mean those places marked with light blue on the map)
- 04 Oct 2020 11:11
- Forum: Non-ProMods ETS2 problems
- Topic: Save editing job market
- Replies: 4
- Views: 549
Re: Save editing job market
The program is working, the hardest part was finding a company name (because internal names are quite different than in-game names.), because there were some non-existing companies, and to get my trailer's specifications, I have had to look into save-game file. I think this topic should be closed, b...
- 01 Oct 2020 15:35
- Forum: Non-ProMods ETS2 problems
- Topic: Save editing job market
- Replies: 4
- Views: 549
Re: Save editing job market
@Josh0 Hi, how where can I find the definition of all companies? I didn't know the job'd disappear when you would save edit it to your liking, I have thought the job would be edited, but it would never generate in a vanilla game.
Anyway thanks.
Anyway thanks.
- 30 Sep 2020 14:34
- Forum: Non-ProMods ETS2 problems
- Topic: Save editing job market
- Replies: 4
- Views: 549
Save editing job market
Hello, I have trouble with save editing job market, specifically cargo market. I'm trying to create job in a job market/list/selection that is going from company.volatile.dia.ciudadreal to company.volatile.port_bolun.bolungarvik Unfortunately, when I try to edit SELECTED_JOB, the edited job disappea...