Search found 124 matches

by cristakey
23 Sep 2015 15:01
Forum: Off-topic
Topic: Do you use Duolingo?
Replies: 29
Views: 6003

Re: Do you use Duolingo?

Well, Internet (free) courses can give you the basics of the language, but to speak it fluently you have to listen a lot. A good method is watching video or films in original language, so people speak fast, like in real life. It's good to keep practising, otherwise you loose your achievements / prog...
by cristakey
22 Sep 2015 17:17
Forum: Off-topic
Topic: Do you use Duolingo?
Replies: 29
Views: 6003

Re: Do you use Duolingo?

I can only speak English and very little German because learning languages in school in the UK is a joke if you were to get a A* in a language, you would only be able to pick out phrases of someone speaking you recognize and only speak and write German phrases you can remember But i wish to Learn D...
by cristakey
22 Sep 2015 13:58
Forum: Off-topic
Topic: Do you use Duolingo?
Replies: 29
Views: 6003

Re: Do you use Duolingo?

MrSimsFaniFIN wrote:I learn german with duolingo. I also learn it at school.
Yup. but, in order to learn Swedish, I have to set my language on "English" in Doulingo. So, this is more tedious for me.

Thanks for telling me about this site! :)
by cristakey
22 Sep 2015 13:52
Forum: Off-topic
Topic: Do you use Duolingo?
Replies: 29
Views: 6003

Re: Do you use Duolingo?

I'm interested in Swedish and German. Do you suggest me Doulingo (I didn't know of it before) or Babel?
by cristakey
21 Sep 2015 17:36
Forum: Off-topic
Topic: Cities: Skylines discussion
Replies: 402
Views: 77199

Re: Cities: Skylines discussion

LoaderSaints wrote:So guys, I decided to make a 7-way highway interchange. Here is the result:

Oh, if would be nice if building such as interchanges in ETS2 would be as simple/fast as in Cities Skylines :roll:
Anyway, great work! :o :shock:
by cristakey
21 Sep 2015 17:31
Forum: ProMods Academy
Topic: Q&A Exporting 3D models
Replies: 20
Views: 5383

Re: My mods n' stuff

When I try to import stuff on ZModeler, it shows "Can not complete task: Your license denies this action" Does Zmodeler requires an addon like Blender does? No, it doesen't. You can't import unless you have a full license (14 trial or payed). You have to buy/activate the software But, why...
by cristakey
21 Sep 2015 13:23
Forum: ProMods Academy
Topic: Converting UK Signs
Replies: 10
Views: 2610

Re: Converting UK Signs

Blender supports it; I made my first editable signs in Blender; the most important thing is that your hookup name references to a valid sign area item. And if the hookup you want doesn't have the correct size, make a new hookup with a new name. I'm interested in it too, but I prefer working on Blen...
by cristakey
21 Sep 2015 11:20
Forum: ProMods Academy
Topic: Q&A Exporting 3D models
Replies: 20
Views: 5383

Re: My mods n' stuff

For me too
by cristakey
21 Sep 2015 11:15
Forum: ProMods Academy
Topic: Converting UK Signs
Replies: 10
Views: 2610

Re: Converting UK Signs

Try to open one of the SCS editable sign models and see how these are set up. I'd keep a close eye on the names of the hookup dummy nodes, because they are important. I'm interested in it too, but I prefer working on Blender. What should I do to create an editable space? Just a textured blank space...
by cristakey
20 Sep 2015 14:09
Forum: ProMods Academy
Topic: Mapping Q&A
Replies: 129
Views: 27014

Re: Mapping Q&A

Nico wrote:I wouldn't use only numbers in your own def. Make something like Nico001 as definition.

Building models can't be scaled. Models can.
Ok, so I can just let it like in the image

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