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by NewCoolMapper
29 Jun 2018 20:24
Forum: ProMods Academy
Topic: Sign Hookups
Replies: 5
Views: 999

Re: Sign Hookups

MandelSoft wrote:
29 Jun 2018 18:25
You measure it in Blender itself. One unit in Blender is 1 meter in-game
I've already exported it. There's just a problem: the file is in the .pim format. How can I export it to .pmd?
by NewCoolMapper
29 Jun 2018 17:23
Forum: ProMods Academy
Topic: Sign Hookups
Replies: 5
Views: 999

Re: Sign Hookups

Ok, thanks :) ! Just one thing, how do I know which is the size of the editable area? Because it needs to be correct, right?
by NewCoolMapper
28 Jun 2018 23:22
Forum: ProMods Academy
Topic: Sign Hookups
Replies: 5
Views: 999

Sign Hookups

Hi! I wanna edit the uk signs and add a hookup to everything, well said, I want to make it editable. I've tried to follow MandelSoft's tutorial "The Sign Editor: Tutorial", but I can't do it. I already have blender and I opened the sign tht I want to make editable. Things are looking like ...
by NewCoolMapper
24 Jun 2018 17:31
Forum: Development updates and Q&A ETS2
Topic: Iberian Peninsula Development
Replies: 5282
Views: 1618042

Re: Development on version 2.x (Iberian Peninsula Project)

They'll get released in 2.30. Now, I'm guessing your next question will be "When?". My answer is "it's ready when it's ready". Patience is the key here. Promods is not like the other map mods. There is detail involved. I think, if people just want to rush Iberia and do it fast, ...
by NewCoolMapper
24 Jun 2018 13:04
Forum: Development updates and Q&A ETS2
Topic: Iberian Peninsula Development
Replies: 5282
Views: 1618042

Re: Development on version 2.x (Iberian Peninsula Project)

Hello, yes shall be one good one idea to include this highway to have a main line Lisboa-Guarda. After the map WIP is not realized by its developers but by me by inspiring me strongly of everything what is said here and of my own information. Things can change what he will have but it is not likely...
by NewCoolMapper
24 Jun 2018 01:05
Forum: Development updates and Q&A ETS2
Topic: Iberian Peninsula Development
Replies: 5282
Views: 1618042

Re: Development on version 2.x (Iberian Peninsula Project)

Hi, ProMods team! @MandelSoft , @realdeal350 and others! I'm portuguese and I know a lot about our highways. One of the ones I love the most is A23 (from Portugal) which connects to Castelo Branco, Covilhã and Guarda. I saw in your WIP that you're going to add Guarda into the map when you reach Port...
by NewCoolMapper
23 Jun 2018 20:32
Forum: ProMods Academy
Topic: Create a new sign or how to use an uneditable sign?
Replies: 6
Views: 2148

Re: Create a new sign or how to use an uneditable sign?

Hi OP! Have you found how to do it? I'm portuguese (I know you are as well, maybe you're trying to do the same as me). But have you done it? If so, can you explain it to me?

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