Search found 16 matches

by lonestranger
08 Dec 2020 08:42
Forum: Non-ProMods ATS problems
Topic: [1.0.0] B-Double trailers not permitted in B.C. in the sim
Replies: 5
Views: 6995

Re: [1.0.0] B-Double trailers not permitted in B.C. in the sim

Thanks for your help, Josh. I bought a fresh new trailer and was able to assign it to garages in B.C. I also tested one on the same weigh scale and I didn't get a fine. Originally, I wasn't attempting to relocate. I had attempted to buy a new trailer, but it was using "My Fleet Configurations&q...
by lonestranger
05 Dec 2020 20:08
Forum: Non-ProMods ATS problems
Topic: [1.0.0] B-Double trailers not permitted in B.C. in the sim
Replies: 5
Views: 6995

[1.0.0] B-Double trailers not permitted in B.C. in the sim

In reality, B-double trailers ("B train" in B.C.'s parlance) are permitted in all areas of the province. Sources: https://www.bclaws.ca/civix/document/id/complete/statreg/30_78#section7.31 https://www.th.gov.bc.ca/cvse/CTPM/Com_Circulars/2016/160808_comp_cc_05-16_27-5m_B-Trains.pdf I'm a B...
by lonestranger
05 Dec 2020 18:48
Forum: Questions & Feedback ATS
Topic: A question about Canadian driving.
Replies: 28
Views: 6568

Re: A question about Canadian driving.

Edit: Whoops, I see KeaganExtremeGaming said the same thing. British Columbian here. To pile on the confusion, in B.C. if the cross street only has traffic lanes going to the left (for instance a one-way street) it is legal to turn left on a red light . I don't know if there are any intersections li...
by lonestranger
23 Oct 2020 17:42
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

Sicamous narrows :)

Image
CP 8955 by Richard Hart, on Flickr

Even the brand of lumber on the truck is from just up the road: https://www.canoefp.com/about-us/our-history/
by lonestranger
03 Oct 2020 19:07
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

Kamloopsian here, and I really enjoyed seeing my hometown! I not only recognized general areas, but individual buildings and even individual signs. Once or twice a month, I drive the route from @2:22 to about @7:00-ish. If someone plopped me in the game where this video began, and told me to drive t...
by lonestranger
20 Apr 2020 19:09
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

(Copy/paste of my blog reply): Another vote for Option A first, then Option D further in the future. Or, if a three-release approach of A, C, D wouldn't add to the workload compared to A, D that'd be awesome. Then again, I live in Kamloops so I'm biased towards having myself and friends drive my are...
by lonestranger
02 Feb 2020 00:40
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

I thought perhaps you had hand-placed four individual crossing arm assets. If it's an existing SCS asset, that's fine in my opinion. To be honest, I hadn't noticed that the SCS ones are already four-quadrant gates (also relatively uncommon in the US, apparently).
by lonestranger
01 Feb 2020 03:01
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

That's well within Kamloops proper, for what it's worth. I'm typing this from my home about 500m from that intersection, and I can see one of the buildings in the screenshot. I can't wait to drive it in-game, so thanks for your hard work! Edit to add: there shouldn't be rail crossing arms on both ro...
by lonestranger
28 Sep 2019 23:57
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1063
Views: 398915

Re: Development on version 1.x (British Columbia Edition)

Iron wrote:
28 Sep 2019 10:04
This could certainly be it. Though I'm thinking this could be the west end of Salmon Arm on Hwy 1.
Good eye. I was thinking of this spot, though I realize Hwy 97 isn't even in the plans.

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