Search found 15 matches
- 17 Nov 2017 22:34
- Forum: Nederlands
- Topic: Slechte performance in Barcelona
- Replies: 6
- Views: 2924
Re: Slechte performance in Barcelona
Ja dat is wel mooi gefixt. Ik hoop dat zulke dingen ook bij Zwolle en Arnhem toegepast kunnen worden in game.
- 17 Nov 2017 22:32
- Forum: ProMods Academy
- Topic: Dead end removal
- Replies: 1
- Views: 937
Re: Dead end removal
1) The delete option doesn't work? It should just be a building object which you can modify as you please. Also, does the console indicate anything when you try to delete it? 2) My prefabs never seem to do that. Maybe i'm just crazy but idk. Is this the ATS editor or the ETS2 editor you're having tr...
- 03 Oct 2017 17:13
- Forum: ProMods Academy
- Topic: Mapping
- Replies: 8
- Views: 4256
Re: Mapping
First off, Mandelsoft has made some nice tutorials on youtube explaining how to create things with the editor. Link: https://www.youtube.com/watch?v=J9leGT5SH8Y "If I add my 'own' little town' on to the map if I include promods in the mods folder, how exactly does it work?" I can't give yo...
- 18 Jun 2017 15:50
- Forum: ProMods Academy
- Topic: 2 new Problems at creating Bavaria Map
- Replies: 1
- Views: 896
Re: 2 new Problems at creating Bavaria Map
I'd suggest you take a look at this:
viewtopic.php?f=36&t=12021
It should provide you with the information you need.
viewtopic.php?f=36&t=12021
It should provide you with the information you need.
- 25 May 2017 13:14
- Forum: ProMods Academy
- Topic: Problems with changing asphalt
- Replies: 2
- Views: 1045
Re: Problems with changing asphalt
Oh that's where i went wrong. The issue was the one-way highway pieces. Had to set it in the road look menu.
Thank you very much!
Thank you very much!
- 24 May 2017 12:00
- Forum: ProMods Academy
- Topic: Problems with changing asphalt
- Replies: 2
- Views: 1045
Problems with changing asphalt
Hello everyone, i have been having some troubles changing the asphalt type on certain types of road. I am using alot of highways of the SE type. I want to change the asphalt texture from asphalt.mat to asphalt_fr.mat, but the texture doesn't change at all. Is the SE highway type road just incompatib...
- 19 Jan 2017 19:05
- Forum: ProMods Academy
- Topic: Map Editor: Turning a road 90 degrees
- Replies: 1
- Views: 984
Map Editor: Turning a road 90 degrees
Hello to all mappers,
Is there a way to make a sharp 90 degree turn with a normal road (2 lanes in total going in opposite directions)?
Everytime i try to make a sharp turn the road gets all jagged and deformed.
Is there a way to make a sharp 90 degree turn with a normal road (2 lanes in total going in opposite directions)?
Everytime i try to make a sharp turn the road gets all jagged and deformed.
- 17 Jan 2017 17:25
- Forum: ProMods Academy
- Topic: Detaching a (prefab) roadpiece's node from another node
- Replies: 2
- Views: 1195
Re: Detaching a (prefab) roadpiece's node from another node
Thank you very much! I appreciate the fast answer
- 17 Jan 2017 16:49
- Forum: ProMods Academy
- Topic: Detaching a (prefab) roadpiece's node from another node
- Replies: 2
- Views: 1195
Detaching a (prefab) roadpiece's node from another node
Hello to all you mappers out there.
I was wondering if there is an easy way of detaching nodes (in this case with roads) without deleting one of the parts. The roads snap together, but is there a way to unsnap them, so to say?
Cheers
I was wondering if there is an easy way of detaching nodes (in this case with roads) without deleting one of the parts. The roads snap together, but is there a way to unsnap them, so to say?
Cheers
- 17 Jan 2017 15:43
- Forum: Questions & Feedback ETS2
- Topic: Signals 300m, 200m ... wrong distance
- Replies: 26
- Views: 5188
Re: Signals 300m, 200m ... wrong distance
Just wondering, is the sign distance consistent all over the mod? Or isn't that such a big deal? Just wondering because i am about to plant those signs myself in a few moments.