Search found 240 matches
- 12 Jan 2019 23:47
- Forum: ProMods Academy
- Topic: Red editor background 1.33
- Replies: 3
- Views: 1510
Re: Red editor background 1.33
This is the log I get: ************ : log created on : Saturday January 12 2019 @ 23:39:09 00:00:00.000 : [sys] running on x86_64 / Windows 10 x64 (version 10.0) 00:00:00.000 : [sys] DirectX version : 4.09.00.0904 00:00:00.000 : [sys] Command line: C:\Program Files (x86)\Steam\steamapps\common\Euro ...
- 28 Dec 2018 18:16
- Forum: ProMods Academy
- Topic: Red editor background 1.33
- Replies: 3
- Views: 1510
Red editor background 1.33
After I updated my map to 1.33 my map editor background turned red. Do I need to edit or add any new files to fix this? Or update editor_data.sii?
- 28 Dec 2018 17:29
- Forum: ProMods Academy
- Topic: Filling terrain holes
- Replies: 2
- Views: 785
Re: Filling terrain holes
Thanks, it worked perfectly!
- 28 Dec 2018 16:39
- Forum: ProMods Academy
- Topic: Filling terrain holes
- Replies: 2
- Views: 785
Filling terrain holes
I'm having some trouble filling these terrain holes. Are there any good ways of doing it? https://i.imgur.com/wW2gGPT.png?1 Also, I'm having some trouble trying to find good models of buildings. Are there any buildings in the game that look like the buildings here?: https://www.google.com/maps/@59.0...
- 09 Dec 2018 22:34
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 440555
Re: Development on version 2.x (Southern Scandinavia)
If it has not been mentioned before, I'll say it:
Rv. 23, the road between Drammen and E6, has become part of E134.
Rv. 23, the road between Drammen and E6, has become part of E134.
- 03 Nov 2018 20:39
- Forum: ProMods Academy
- Topic: Unexpected hookup value
- Replies: 2
- Views: 1279
Re: Unexpected hookup value
Re-selecting it worked, thanks!
- 03 Nov 2018 18:39
- Forum: ProMods Academy
- Topic: Unexpected hookup value
- Replies: 2
- Views: 1279
Unexpected hookup value
I have modified a sign from the base game in Blender and I'm trying to export it, but I keep getting this error: Model locator 'ml1' has unexpected hookup value 'sign.333x51'.
Why do I get this error, and how do I fix it?
Why do I get this error, and how do I fix it?
- 02 Oct 2018 22:24
- Forum: ProMods Academy
- Topic: Missing road look definition
- Replies: 6
- Views: 1858
Re: Missing road look definition
Thanks for explaining. I will change the filename.
- 02 Oct 2018 20:35
- Forum: ProMods Academy
- Topic: Missing road look definition
- Replies: 6
- Views: 1858
Re: Missing road look definition
Here is the road_look.template.sii: SiiNunit { # For modders: Please do not modify this file if you want to add a new entry. Create in # this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of # base file without the extension (e.g. "city" for "...
- 01 Oct 2018 22:14
- Forum: ProMods Academy
- Topic: Missing road look definition
- Replies: 6
- Views: 1858