Problem toll gates around Paris (truck Scania T)
- Jan Verschueren
- Posts: 1860
- Joined: 17 Aug 2013 21:11
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- Location: Linkeroever, Antwerpen
@Claverx: which configuration (chassis/cab) of the Scania-T are you running?
"You know you've played too much ETS2 when..."
"Bad cop" forum moderator, if required.
"Bad cop" forum moderator, if required.
HiJan Verschueren wrote:@Claverx: which configuration (chassis/cab) of the Scania-T are you running?
my configuration is : Higline Spoiler and 6x4 chassis...
PS:... Ho appena postato il bug nel forum SCS e ora sono in attesa di approvazione
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
- Jan Verschueren
- Posts: 1860
- Joined: 17 Aug 2013 21:11
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- Location: Linkeroever, Antwerpen
Well, shit, I wouldn't have had to level my test guy to 25 to test that config (joking, no worries, I used an XP cheat to get there; it didn't involve much effort ). And, yeah, this truck indeed doesn't trigger the mentioned toll gates.Claverx wrote:Hi
my configuration is : Higline Spoiler and 6x4 chassis...
PS:... Ho appena postato il bug nel forum SCS e ora sono in attesa di approvazione
If my Italian isn't failing me, we now need to wait for your post to be approved on the SCS forum to continue this matter. Should this fail, I'll raise the matter myself.
Edit: BTW, my bad, it's shift+F9 to teleport, not F9 as I mentioned earlier.
Edit2: and teleporting screws up TrackIR, which will probably be non-admissible as a bug to SCS as it's an undocumented feature, but still I consider that really poor coding.
"You know you've played too much ETS2 when..."
"Bad cop" forum moderator, if required.
"Bad cop" forum moderator, if required.
Jan Verschueren wrote: Well, shit, I wouldn't have had to level my test guy to 25 to test that config (joking, no worries, I used an XP cheat to get there; it didn't involve much effort ). And, yeah, this truck indeed doesn't trigger the mentioned toll gates.
If my Italian isn't failing me, we now need to wait for your post to be approved on the SCS forum to continue this matter. Should this fail, I'll raise the matter myself.
Edit: BTW, my bad, it's shift+F9 to teleport, not F9 as I mentioned earlier.
Edit2: and teleporting screws up TrackIR, which will probably be non-admissible as a bug to SCS as it's an undocumented feature, but still I consider that really poor coding.
Hi Jan,
your italian is perfect... it is so (and sorry... I should not write in italian)
I hope that the author of mod can fix the problem....
.....but I have a doubt that torment me .... how is it possible that the problem, in the same toll gate, it is only in one direction?
The problem is in the truck or in the map?
Still thanks Jan, for your time that you spend with this problem
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumaScuL wrote:A lot of the places mentioned here are in untouched areas (vanilla SCS map).
Not sure why this problem occurs but it seems to be more generic than ProMods
Fix problem: http://dfiles.ru/files/cbrebv19z
SHAMAN wrote:This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumaScuL wrote:A lot of the places mentioned here are in untouched areas (vanilla SCS map).
Not sure why this problem occurs but it seems to be more generic than ProMods
Fix problem: http://dfiles.ru/files/cbrebv19z
Excuse me, but how does it work this fix?
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
- n4gix.bill.leaming
- Posts: 1196
- Joined: 07 Aug 2013 18:22
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- Location: Hammond, Indiana
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What the heck are those two words supposed to mean?SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
Even the usually reliable "Google.com" is totally clueless...
'Twas brillig, and the slithy toves, did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe.
Fr. Bill
Global Moderator
Interests: Gauge Programming - 3d Modeling for Milviz
Global Moderator
Interests: Gauge Programming - 3d Modeling for Milviz
n4gix.bill.leaming wrote:What the heck are those two words supposed to mean?SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
Even the usually reliable "Google.com" is totally clueless...
'Twas brillig, and the slithy toves, did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe.
...Indeed I have understood only "Fix problem"
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30
- CaptainFlint
- Posts: 362
- Joined: 24 May 2014 16:39
- Location: Antalya, Turkey
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It's probably a machine translation from Russian text with typos.n4gix.bill.leaming wrote:What the heck are those two words supposed to mean?SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
"blizkostoyaschie" — located close to something.
"shlahbaumal" — barriers; gates.
- n4gix.bill.leaming
- Posts: 1196
- Joined: 07 Aug 2013 18:22
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- Location: Hammond, Indiana
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Thank you very much. I did finally grasp the first as meaning "close to", but with no context could make nothing whatever of the second.CaptainFlint wrote:It's probably a machine translation from Russian text with typos.
"blizkostoyaschie" — located close to something.
"shlahbaumal" — barriers; gates.
One does need to write well in one's own native language before any machine translator will have a chance at the intended meaning, if not a fully accurate translation.
Fr. Bill
Global Moderator
Interests: Gauge Programming - 3d Modeling for Milviz
Global Moderator
Interests: Gauge Programming - 3d Modeling for Milviz
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