Problem toll gates around Paris (truck Scania T)

This is where topics get moved that aren't caused by bugs in our mod
User avatar
Jan Verschueren
Posts: 1860
Joined: 17 Aug 2013 21:11
Donation rank:
Location: Linkeroever, Antwerpen

05 Jul 2014 01:48

@Claverx: which configuration (chassis/cab) of the Scania-T are you running?
"You know you've played too much ETS2 when..." :lol: :P

"Bad cop" forum moderator, if required.

User avatar
Claverx
Posts: 396
Joined: 31 May 2014 11:38
Donation rank:
Location: near Turin - Italy

05 Jul 2014 23:02

Jan Verschueren wrote:@Claverx: which configuration (chassis/cab) of the Scania-T are you running?
Hi
my configuration is : Higline Spoiler and 6x4 chassis...

PS:... Ho appena postato il bug nel forum SCS e ora sono in attesa di approvazione ;)
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36

My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30

User avatar
Jan Verschueren
Posts: 1860
Joined: 17 Aug 2013 21:11
Donation rank:
Location: Linkeroever, Antwerpen

06 Jul 2014 03:55

Claverx wrote:Hi
my configuration is : Higline Spoiler and 6x4 chassis...

PS:... Ho appena postato il bug nel forum SCS e ora sono in attesa di approvazione ;)
Well, shit, I wouldn't have had to level my test guy to 25 to test that config (joking, no worries, I used an XP cheat to get there; it didn't involve much effort :mrgreen: ). And, yeah, this truck indeed doesn't trigger the mentioned toll gates.

If my Italian isn't failing me, we now need to wait for your post to be approved on the SCS forum to continue this matter. Should this fail, I'll raise the matter myself.

Edit: BTW, my bad, it's shift+F9 to teleport, not F9 as I mentioned earlier.

Edit2: and teleporting screws up TrackIR, which will probably be non-admissible as a bug to SCS as it's an undocumented feature, but still I consider that really poor coding.
"You know you've played too much ETS2 when..." :lol: :P

"Bad cop" forum moderator, if required.

User avatar
Claverx
Posts: 396
Joined: 31 May 2014 11:38
Donation rank:
Location: near Turin - Italy

06 Jul 2014 12:24

Jan Verschueren wrote: Well, shit, I wouldn't have had to level my test guy to 25 to test that config (joking, no worries, I used an XP cheat to get there; it didn't involve much effort :mrgreen: ). And, yeah, this truck indeed doesn't trigger the mentioned toll gates.

If my Italian isn't failing me, we now need to wait for your post to be approved on the SCS forum to continue this matter. Should this fail, I'll raise the matter myself.

Edit: BTW, my bad, it's shift+F9 to teleport, not F9 as I mentioned earlier.

Edit2: and teleporting screws up TrackIR, which will probably be non-admissible as a bug to SCS as it's an undocumented feature, but still I consider that really poor coding.

Hi Jan,
your italian is perfect... it is so (and sorry... I should not write in italian) :oops:

I hope that the author of mod can fix the problem....
.....but I have a doubt that torment me .... how is it possible that the problem, in the same toll gate, it is only in one direction?
The problem is in the truck or in the map? :?

Still thanks Jan, for your time that you spend with this problem
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36

My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30

User avatar
SHAMAN
Posts: 140
Joined: 25 Dec 2013 18:22
Location: 71
Contact:

06 Jul 2014 16:23

ScuL wrote:A lot of the places mentioned here are in untouched areas (vanilla SCS map).

Not sure why this problem occurs but it seems to be more generic than ProMods
This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbauma

Fix problem: http://dfiles.ru/files/cbrebv19z

User avatar
Claverx
Posts: 396
Joined: 31 May 2014 11:38
Donation rank:
Location: near Turin - Italy

06 Jul 2014 17:07

SHAMAN wrote:
ScuL wrote:A lot of the places mentioned here are in untouched areas (vanilla SCS map).

Not sure why this problem occurs but it seems to be more generic than ProMods
This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbauma

Fix problem: http://dfiles.ru/files/cbrebv19z

Excuse me, but how does it work this fix? :?
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36

My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30

User avatar
n4gix.bill.leaming
Posts: 1196
Joined: 07 Aug 2013 18:22
Donation rank:
Location: Hammond, Indiana
Contact:

06 Jul 2014 21:45

SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
What the heck are those two words supposed to mean?
Even the usually reliable "Google.com" is totally clueless... :?

'Twas brillig, and the slithy toves, did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe.
Fr. Bill
Global Moderator

Interests: Gauge Programming - 3d Modeling for Milviz

User avatar
Claverx
Posts: 396
Joined: 31 May 2014 11:38
Donation rank:
Location: near Turin - Italy

06 Jul 2014 21:54

n4gix.bill.leaming wrote:
SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
What the heck are those two words supposed to mean?
Even the usually reliable "Google.com" is totally clueless... :?

'Twas brillig, and the slithy toves, did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe.

...Indeed I have understood only "Fix problem" :lol:
My ETS2 1.37 set: Promods 2.46 & ME & TCP + ETS2 Local Radio + Naturalux + Rusmap 2.1 + Southern Region 8.0 + Great Steppe 1.36

My screenshot thread https://www.promods.net/viewtopic.php?f ... 9&start=30

User avatar
CaptainFlint
Posts: 362
Joined: 24 May 2014 16:39
Location: Antalya, Turkey
Contact:

09 Jul 2014 20:45

n4gix.bill.leaming wrote:
SHAMAN wrote: This is a problem specific prefab from SCS - should push blizkostoyaschie activators of shlahbaumal
What the heck are those two words supposed to mean?
It's probably a machine translation from Russian text with typos.
"blizkostoyaschie" — located close to something.
"shlahbaumal" — barriers; gates.

User avatar
n4gix.bill.leaming
Posts: 1196
Joined: 07 Aug 2013 18:22
Donation rank:
Location: Hammond, Indiana
Contact:

09 Jul 2014 21:00

CaptainFlint wrote:It's probably a machine translation from Russian text with typos.
"blizkostoyaschie" — located close to something.
"shlahbaumal" — barriers; gates.
Thank you very much. I did finally grasp the first as meaning "close to", but with no context could make nothing whatever of the second.

One does need to write well in one's own native language before any machine translator will have a chance at the intended meaning, if not a fully accurate translation. :lol:
Fr. Bill
Global Moderator

Interests: Gauge Programming - 3d Modeling for Milviz



Post Reply

Return to “Not a bug ETS2”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 3 guests