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Re: Development on version 1.x (Current Map Improvements)

Posted: 11 Mar 2015 23:55
by jdenm8
The new small dealers are, AFAIK, are the same size as the old ones, just more of the space is dedicated to the carpark since the purchase environment is moved out of the overworld.

The garages on the building would barely fit the cab of a truck inside.

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:33
by MandelSoft
Have you ever been bothered by the fact that the large intersections don't have traffic lights while they could really use them? ProMods is now introducing advanced signaling.

Image

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:39
by M4rkus
Very nice! Will they be part of 1.90 update?

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:43
by Nico
Hopefully yes. They will be added now and tested for more bugs.

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:47
by plykkegaard
MandelSoft wrote: ProMods is now introducing advanced signaling.
Is direction arrows possible?
You know give a little and we want the whole deal :D

Eg

Image
I'd assume the second image is not possible ;-)

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:49
by stummer
plykkegaard wrote:Is direction arrows possible?
Do you mean the arrows in the red/yellow/green lights? Then just take a closer look at the pic.

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 11:55
by plykkegaard
I have attached an image, it's from government standards for lights in DK

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 12:56
by Moh1336
The photo shows the lights are arrows, though it would be nice to see the ones plykkegaard posted (with the side filter arrows next to the green light)

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 13:57
by MandelSoft
Well, it's not hard to make the textures for the lights (in fact, we already have a few for Scandinavia). The hardest part is to add them to the prefab. And since Scandinavia uses different layouts than most of mainland Europe, this could be a bit of a problem.

Re: Development on version 1.x (Current Map Improvements)

Posted: 12 Mar 2015 14:04
by plykkegaard
Wasn't specific for Scandinavia, just an example
I'll see what I can dig out tonight