Development on version 1.x (Current Map Improvements)

Here we will update you with the latest progress.
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MandelSoft
Lead Developer
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Location: Delft [NL]

01 Feb 2015 17:31

I think you understood us wrong. We are talking about the German A28, not the dutch one...

We may consider building the dutch A28, but not for this version...
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Olaf9198
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Joined: 18 Oct 2014 14:41

01 Feb 2015 19:59

:? , well Maybe you can take the Dutch A28 with the ARP, because I guesse you will also need to rebuilt the connections to the Netherlands with the new and different Autobahns. Still its awesom to already see the dutch A28 because room ist a BIG :D thing in this scale

Andy_MineP
Posts: 23
Joined: 25 Apr 2014 14:10
Location: Gjerdsvika, Møre & Romsdal

01 Feb 2015 20:51

Hello, Im back to talk about priority signs. I have seen in the game that priority sign are used different then IRL and I know some countries use those signs like in the game (mabye). But since ProMods are trying to make the game like IRL, Im going to show how priority signs work in other countries IRL (those on the pic shows roads at Møre & Romsdal in Norway).

Here how it`s works; when there is a yield sign, a priortiy sign is to the left and right of the road like on the picture also showing the road number (Europe-roads and stem routes: Green, County-road (Norway) white)
PM Pic 1#.png
At a crossroad near Ålesund
PM Pic 1#.png (29.59 KiB) Viewed 2635 times
This is also the same to roundabout:
PM Pic 2#.png
At a roundabout in Ålesund
PM Pic 2#.png (25.65 KiB) Viewed 2635 times
However, fv-roads dont have the number sign and have the priority sign alone (or not):
PM Pic 3#.png
At a crossroad on rv 654
PM Pic 3#.png (19.7 KiB) Viewed 2635 times
And even I have seen Purno using the signs on his Iceland protect, (and Purno, number signs are used in Iceland) I just want to have priority signs work like IRL (in real life). That`s all I want.

Bye ;)

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ETS2-User
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01 Feb 2015 22:34

+1
It's the little details... :mrgreen:
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Nico
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02 Feb 2015 09:16

We know about the sign but earlier we had some limitations adding these because of overlay sizes.

Making them was a pain. With the new sign system we might consider adding them.
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Purno
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Location: Almere

03 Feb 2015 11:50

Andy_MineP wrote:And even I have seen Purno using the signs on his Iceland protect, (and Purno, number signs are used in Iceland) I just want to have priority signs work like IRL (in real life). That`s all I want.
I had requested road number signs, but so far they'd be time-consuming to make.

SCS used priority signs incorrectly, and I hate it they attached priority signs in their semaphores. (Hardcoded in the model).

In Iceland I've used the signs correctly. At the start of a road outside cities, and in front of an intersection in cities. And always used an end-priority sign before a give way sign, includung roundabouts.

I've done this for other areas I signed too.

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tkk7406
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Location: Singapore

03 Feb 2015 15:35

I don't know about you guys but I just fly past "give way" and "go on" signs. The AI is mean anyway so, why not? :lol:
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tkk7406, an Image, Image, Image who beta-tests, moderates and develops at Promods

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paradush
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Joined: 20 Dec 2014 17:11
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03 Feb 2015 16:57

where to find new map updates for pro mods

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Volleybal4life
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03 Feb 2015 17:01

You can find them, here http://www.promods.net/compat.php and http://www.promods.net/viewtopic.php?f=7&t=4988 and you can find them true out the forum. Please search a little yourself.....
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volan123
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03 Feb 2015 17:06

And if you meant downloading the map mod, it's here: http://www.promods.net/setup.php But please search around on the forums since it's not so hard ;)
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