I think you understood us wrong. We are talking about the German A28, not the dutch one...
We may consider building the dutch A28, but not for this version...
Development on version 1.x (Current Map Improvements)
- MandelSoft
- Lead Developer
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Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.
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Don't ask us for a release date; we don't know either.
, well Maybe you can take the Dutch A28 with the ARP, because I guesse you will also need to rebuilt the connections to the Netherlands with the new and different Autobahns. Still its awesom to already see the dutch A28 because room ist a BIG thing in this scale
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- Location: Gjerdsvika, Møre & Romsdal
Hello, Im back to talk about priority signs. I have seen in the game that priority sign are used different then IRL and I know some countries use those signs like in the game (mabye). But since ProMods are trying to make the game like IRL, Im going to show how priority signs work in other countries IRL (those on the pic shows roads at Møre & Romsdal in Norway).
Here how it`s works; when there is a yield sign, a priortiy sign is to the left and right of the road like on the picture also showing the road number (Europe-roads and stem routes: Green, County-road (Norway) white) This is also the same to roundabout:
However, fv-roads dont have the number sign and have the priority sign alone (or not):
And even I have seen Purno using the signs on his Iceland protect, (and Purno, number signs are used in Iceland) I just want to have priority signs work like IRL (in real life). That`s all I want.
Bye
Here how it`s works; when there is a yield sign, a priortiy sign is to the left and right of the road like on the picture also showing the road number (Europe-roads and stem routes: Green, County-road (Norway) white) This is also the same to roundabout:
However, fv-roads dont have the number sign and have the priority sign alone (or not):
And even I have seen Purno using the signs on his Iceland protect, (and Purno, number signs are used in Iceland) I just want to have priority signs work like IRL (in real life). That`s all I want.
Bye
+1
It's the little details...
It's the little details...
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
We know about the sign but earlier we had some limitations adding these because of overlay sizes.
Making them was a pain. With the new sign system we might consider adding them.
Making them was a pain. With the new sign system we might consider adding them.
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
I had requested road number signs, but so far they'd be time-consuming to make.Andy_MineP wrote:And even I have seen Purno using the signs on his Iceland protect, (and Purno, number signs are used in Iceland) I just want to have priority signs work like IRL (in real life). That`s all I want.
SCS used priority signs incorrectly, and I hate it they attached priority signs in their semaphores. (Hardcoded in the model).
In Iceland I've used the signs correctly. At the start of a road outside cities, and in front of an intersection in cities. And always used an end-priority sign before a give way sign, includung roundabouts.
I've done this for other areas I signed too.
- Volleybal4life
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You can find them, here http://www.promods.net/compat.php and http://www.promods.net/viewtopic.php?f=7&t=4988 and you can find them true out the forum. Please search a little yourself.....
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You get a game map! (ETS2 (WIP))
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Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!
You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))
And if you meant downloading the map mod, it's here: http://www.promods.net/setup.php But please search around on the forums since it's not so hard
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