MandelSoft wrote:We are making great progress and we are trying to iron out the majority of the problems we have now. Some problems (like disappearing AI on some prefabs) couldn't be fixed at the moment (for the prefabs, we have to wait on FLD to fix them), but the majority of the conversion has been completed and the map is in pretty good shape now.
The number of additions in this version is pretty low (three new cities, one rebuilt city, a few new roads and some map tweaks), but we do have quite some material that is quite near completion for whatever comes after v1.6; it's just not ready in time to include it in v1.6. However, most of the notorious bugs from v1.52 are now fixed, including the dreaded Invisible Wall bugs...
I think we can keep to our promise to release the public version of v1.6 once the non-beta patch 1.9 comes out...
it will be great if release the public version of v1.6