[Fixed] [#49] [1.62] AI ignoring traffic lights

This is where fixed bugs are moved into
User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

26 Mar 2014 19:03

I think that the tr.lights are not correctly defined on the scs junction since SCS never uses this one with traffic lights.

I will remove them in the next version.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

TheMrMe1
Posts: 42
Joined: 23 Feb 2014 22:47
Donation rank:
Location: Selfoss

07 Apr 2014 01:16

Hey,

the AI doesn't seem to heed red traffic light in Gedser (port) in Denmark.

Game log:

Code: Select all

************ : log created on : Sunday April 06 2014 @ 23:34:33
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD A8-4500M APU with Radeon(tm) HD Graphics   ] with 4 cores (4 threads) at ~1897MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 1852101Hz
00:00:00.000 : [mem] physical total: 7657M
00:00:00.001 : [mem] physical avail: 2643M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 3954M
00:00:00.001 : [mem] Trying to allocate memory pool (409600K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:01.785 : Disabling color wrap as both color strings are empty
00:00:01.992 : [hashfs] base.scs: Mounted and validated, 47766 entries (F25450E3BA87D63DA65FD8AFE0D1DC8FF879B6167B170A0820A9368AF986050)
00:00:01.995 : [hashfs] core.scs: Mounted and validated, 3 entries (57FE4DDDB0FF8C4D813A3500C51D51E5334B2608E4382ACC357E8F09239B1BF)
00:00:02.237 : [hashfs] def.scs: Mounted and validated, 4835 entries (95874C4F9199619A629F407215C4244A575A338594E0381B980B36624FA1D13)
00:00:02.416 : [hashfs] locale.scs: Mounted and validated, 133 entries (965D6ADED6EBFC8AD99F20F354744C41641868A33F443F2177E73CCEC627C5B)
00:00:02.419 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (9EF5FF6DA2E3184D5F831C644E5338E522FDBCA86A55F9F46E28D3505F4AA9A)
00:00:02.419 : [ufs] Home directory: 'C:/Users/Notandi/Documents/Euro Truck Simulator 2'.
00:00:02.421 : exec /home/config.cfg
00:00:02.421 : [sys] Executing /home/config.cfg ...
00:00:02.421 : uset r_full_resolution_corrections "0"
00:00:02.421 : uset r_force_color_shadowmaps "0"
00:00:02.421 : uset g_hw_info "1"
00:00:02.421 : uset g_cargo_sort "0"
00:00:02.421 : uset g_tooltip_delay "0.4"
00:00:02.421 : uset g_global_force_load_selector "0"
00:00:02.421 : uset g_desktop_fadeout "60"
00:00:02.422 : uset r_wireframe "0"
00:00:02.422 : uset r_multimon_border_fov_right "0"
00:00:02.422 : uset r_multimon_border_fov_left "0"
00:00:02.422 : uset r_multimon_mode "0"
00:00:02.422 : uset r_segment_cache_static_buffers "1"
00:00:02.422 : uset r_segment_cache_behavior "3"
00:00:02.422 : uset r_use_depth_bounds "1"
00:00:02.422 : uset r_show_light_pixel_coverage "0"
00:00:02.422 : uset r_deferred_debug "0"
00:00:02.422 : uset r_mirror_scale_y "1.0"
00:00:02.422 : uset r_mirror_scale_x "1.0"
00:00:02.422 : uset r_scale_y "0.755208"
00:00:02.423 : uset r_scale_x "0.749634"
00:00:02.423 : uset r_normal_maps "1"
00:00:02.423 : uset r_sunshafts "0"
00:00:02.423 : uset r_color_saturation "1.0"
00:00:02.423 : uset r_color_yellow_blue "0.0"
00:00:02.423 : uset r_color_magenta_green "0.0"
00:00:02.423 : uset r_color_cyan_red "0.0"
00:00:02.423 : uset r_color_correction "1"
00:00:02.423 : uset r_dof_filter_size "0.5"
00:00:02.423 : uset r_dof_transition "400.0"
00:00:02.423 : uset r_dof_start "200.0"
00:00:02.423 : uset r_dof "0"
00:00:02.423 : uset r_mlaa_threshold "1.0"
00:00:02.424 : uset r_mlaa "0"
00:00:02.424 : uset r_hdr "0"
00:00:02.424 : uset r_fake_shadows "1"
00:00:02.424 : uset r_sun_shadow_texture_size "2048"
00:00:02.424 : uset r_sun_shadow_quality "0"
00:00:02.424 : uset r_mirror_view_distance "80"
00:00:02.424 : uset r_deferred_mirrors "0"
00:00:02.424 : uset r_deferred "1"
00:00:02.424 : uset r_nowmi "0"
00:00:02.424 : uset r_startup_progress "0"
00:00:02.424 : uset r_setup_done "1"
00:00:02.424 : uset r_gamma "1.0"
00:00:02.424 : uset r_manual_stereo_buffer_scale "1.0"
00:00:02.425 : uset r_manual_stereo_ui_fov_game "100"
00:00:02.425 : uset r_manual_stereo_ui_fov "80"
00:00:02.425 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:02.425 : uset r_manual_stereo_ui_dist "0.8"
00:00:02.425 : uset r_manual_stereo_in_menu "1"
00:00:02.425 : uset r_nv_stereo_mode "2"
00:00:02.425 : uset r_no_frame_tracking "0"
00:00:02.425 : uset r_msaa "0"
00:00:02.425 : uset r_fullscreen "1"
00:00:02.425 : uset r_mode "1366x768x32x0"
00:00:02.425 : uset r_path ""
00:00:02.425 : uset r_device "dx9"
00:00:02.426 : uset i_virtual_cursor_speed "500.0"
00:00:02.426 : uset g_trackir "1"
00:00:02.426 : uset g_pedestrian "1"
00:00:02.426 : uset g_light_span_factor "1"
00:00:02.426 : uset g_light_distance_factor "1"
00:00:02.426 : uset g_vehicle_flare_lights "0"
00:00:02.426 : uset g_auto_traffic_headlights "0"
00:00:02.426 : uset g_auto_traffic "1"
00:00:02.426 : uset g_kdop_preview "0"
00:00:02.426 : uset g_screenshot_on_bug "0"
00:00:02.426 : uset g_developer "0"
00:00:02.426 : uset g_wc_fps "0.0"
00:00:02.426 : uset g_wc_radius "-1.0"
00:00:02.426 : uset g_steam_screenshots "2"
00:00:02.426 : uset g_artist_id "0"
00:00:02.427 : uset g_flyspeed "100.0"
00:00:02.427 : uset g_news "0"
00:00:02.427 : uset g_colbox "0"
00:00:02.427 : uset g_radio_mode "2"
00:00:02.427 : uset g_ignore_low_fps "0"
00:00:02.427 : uset g_truck_light_quality "1"
00:00:02.427 : uset g_truck_light_specular "1"
00:00:02.427 : uset g_gfx_all_scales "0"
00:00:02.427 : uset g_gfx_advanced "0"
00:00:02.427 : uset g_gfx_quality "-1"
00:00:02.427 : uset g_menu_aa_limit "8"
00:00:02.427 : uset g_additional_water_fov "20.0f"
00:00:02.428 : uset g_rain_reflect_hookups "0"
00:00:02.428 : uset g_rain_reflect_actor "0"
00:00:02.428 : uset g_rain_reflect_traffic "0"
00:00:02.428 : uset g_rain_reflect_cache "0"
00:00:02.428 : uset g_rain_reflection "0"
00:00:02.428 : uset g_reflection "1"
00:00:02.428 : uset g_grass_density "1"
00:00:02.428 : uset g_veg_detail "1"
00:00:02.428 : uset g_minicon "0"
00:00:02.428 : uset g_console "0"
00:00:02.428 : uset g_texture_usage_stats "0"
00:00:02.428 : uset g_fps "0"
00:00:02.429 : uset g_stream_exts ".ogg;.mp3"
00:00:02.429 : uset r_vsync "1"
00:00:02.429 : uset r_anisotropy_factor "0.2"
00:00:02.429 : uset r_texture_detail "0"
00:00:02.429 : uset t_averaging_window_length "20"
00:00:02.471 : [lang] Language autodetection: 809
00:00:02.486 : Selected language: en_gb
00:00:02.487 : Euro Truck Simulator 2 init ver.1.9.24.1s (rev. 52066)
00:00:02.487 : [net]  LOG INFO: Started
00:00:02.718 : Setting UI reference mode to: 1440x900...
00:00:02.718 : [gfx] Selected rendering device: dx9
00:00:02.837 : [dx9] NVAPI not detected. (-2)
00:00:02.837 : [dx9] Direct3D9Ex detected.
00:00:02.837 : [dx9] Number of adapters found: 1
00:00:02.879 : [dx9] Adapter #0: AMD Radeon HD 7640G / 479 (512) MB (aticfx32.dll, 8.17.10.1247, 20131206)
00:00:02.879 : [dx9] Using SM3X rendering path
00:00:02.891 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:03.115 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:03.822 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1366.00 bottom=0.00 top=768.00]
00:00:03.822 : UI viewport set to: viewport bounds=[left=0.00 right=1366.00 bottom=0.00 top=768.00]
00:00:03.876 : [al] device: OpenAL Soft
00:00:03.876 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:03.893 : [al] vendor: OpenAL Community
00:00:03.893 : [al] version: 1.1 ALSOFT 1.14
00:00:03.893 : [al] renderer: OpenAL Soft
00:00:03.893 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:03.894 : [snd] Started sound update thread
00:00:03.908 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:03.911 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:04.446 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (0DFEFDF42BC0C247ABB1F349C45A15B63658AB9E378C0F498F0B0A46678B259)
00:00:04.518 : dispatch
00:00:04.518 : exit
00:00:07.190 : [inp] Classifying devices
00:00:07.788 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (0DFEFDF42BC0C247ABB1F349C45A15B63658AB9E378C0F498F0B0A46678B259)
00:00:07.850 : uset s_sfx_enabled "1"
00:00:07.851 : uset s_music_enabled "1"
00:00:07.851 : uset s_sfx_volume "1.0"
00:00:07.851 : uset s_music_volume "0.8"
00:00:07.851 : uset s_master_volume "1.0"
00:00:07.851 : uset s_reverse_stereo "0"
00:00:07.851 : uset g_force_economy_reset "0"
00:00:07.851 : uset g_force_load_selector "0"
00:00:07.851 : uset g_autoload_ignore_autosave "0"
00:00:07.851 : uset g_start_in_truck "0"
00:00:07.851 : uset g_input_configured "1"
00:00:07.852 : uset g_income_factor "1.0"
00:00:07.852 : uset g_currency "0"
00:00:07.852 : uset g_bad_weather_factor "0.07"
00:00:07.852 : uset g_save_idx "1"
00:00:07.852 : uset g_adviser "1"
00:00:07.852 : uset g_desktop_tutorial "0"
00:00:07.852 : uset g_tutorial "0"
00:00:07.852 : uset g_fatigue "1"
00:00:07.852 : uset g_police "1"
00:00:07.852 : uset g_subtitles "0"
00:00:07.852 : uset g_clock_24 "1"
00:00:07.852 : uset g_oculus_no_3d_background "0"
00:00:07.852 : uset g_oculus_no_special_menu "0"
00:00:07.853 : uset g_oculus_reduced_cabin_movement "1"
00:00:07.853 : uset g_oculus_no_artifical_movement "0"
00:00:07.853 : uset i_oculus_eye_protrusion "0.09"
00:00:07.853 : uset i_oculus_eye_height "0.15"
00:00:07.853 : uset i_oculus_max_prediction "0.1"
00:00:07.853 : uset i_oculus_min_prediction "0.0"
00:00:07.853 : uset s_interior_volume "1.0"
00:00:07.853 : uset s_rumble_enabled "1"
00:00:07.853 : uset s_reverse_enabled "1"
00:00:07.853 : uset g_throttle_auto_shift "0"
00:00:07.853 : uset g_pedal_clutch_range "1.0"
00:00:07.853 : uset g_fuel_simulation "0"
00:00:07.854 : uset g_hardcore_simulation "0"
00:00:07.854 : uset g_reg_setting "reg_setting.europe"
00:00:07.854 : uset g_use_speed_limiter "1"
00:00:07.854 : uset g_engine_start_auto "1"
00:00:07.854 : uset g_motor_brake_auto "0"
00:00:07.854 : uset g_retarder_auto "0"
00:00:07.854 : uset g_brake_intensity "1.0"
00:00:07.854 : uset g_steer_autocenter "1"
00:00:07.854 : uset g_gallon "0"
00:00:07.854 : uset g_fahrenheit "0"
00:00:07.854 : uset g_pounds "kg"
00:00:07.854 : uset g_mph "0"
00:00:07.855 : uset g_hshifter_layout "0"
00:00:07.855 : uset g_trans "0"
00:00:07.855 : uset g_lang "en_gb"
00:00:13.445 : Profile 'Derp' removed.
00:00:15.739 : uset s_sfx_enabled "1"
00:00:15.739 : uset s_music_enabled "0"
00:00:15.739 : uset s_sfx_volume "0.89"
00:00:15.739 : uset s_music_volume "0"
00:00:15.739 : uset s_master_volume "0.29"
00:00:15.739 : uset s_reverse_stereo "0"
00:00:15.739 : uset g_force_economy_reset "0"
00:00:15.740 : uset g_force_load_selector "0"
00:00:15.740 : uset g_autoload_ignore_autosave "0"
00:00:15.740 : uset g_start_in_truck "0"
00:00:15.740 : uset g_input_configured "1"
00:00:15.740 : uset g_income_factor "1.0"
00:00:15.740 : uset g_currency "0"
00:00:15.740 : uset g_bad_weather_factor "0.28"
00:00:15.740 : uset g_save_idx "1"
00:00:15.740 : uset g_adviser "0"
00:00:15.740 : uset g_desktop_tutorial "0"
00:00:15.740 : uset g_tutorial "0"
00:00:15.740 : uset g_fatigue "1"
00:00:15.741 : uset g_police "1"
00:00:15.741 : uset g_subtitles "0"
00:00:15.741 : uset g_clock_24 "1"
00:00:15.741 : uset g_oculus_no_3d_background "0"
00:00:15.741 : uset g_oculus_no_special_menu "0"
00:00:15.741 : uset g_oculus_reduced_cabin_movement "1"
00:00:15.741 : uset g_oculus_no_artifical_movement "0"
00:00:15.741 : uset i_oculus_eye_protrusion "0.09"
00:00:15.741 : uset i_oculus_eye_height "0.15"
00:00:15.741 : uset i_oculus_max_prediction "0.1"
00:00:15.741 : uset i_oculus_min_prediction "0.0"
00:00:15.742 : uset s_interior_volume "1.0"
00:00:15.742 : uset s_rumble_enabled "1"
00:00:15.742 : uset s_reverse_enabled "1"
00:00:15.742 : uset g_throttle_auto_shift "0"
00:00:15.742 : uset g_pedal_clutch_range "1.0"
00:00:15.742 : uset g_fuel_simulation "1"
00:00:15.742 : uset g_hardcore_simulation "0"
00:00:15.742 : uset g_reg_setting "reg_setting.europe"
00:00:15.742 : uset g_use_speed_limiter "1"
00:00:15.742 : uset g_engine_start_auto "1"
00:00:15.742 : uset g_motor_brake_auto "1"
00:00:15.743 : uset g_retarder_auto "1"
00:00:15.743 : uset g_brake_intensity "0.978267"
00:00:15.743 : uset g_steer_autocenter "1"
00:00:15.743 : uset g_gallon "0"
00:00:15.743 : uset g_fahrenheit "0"
00:00:15.743 : uset g_pounds "kg"
00:00:15.743 : uset g_mph "0"
00:00:15.743 : uset g_hshifter_layout "0"
00:00:15.743 : uset g_trans "3"
00:00:15.743 : uset g_lang "en_gb"
00:00:15.764 : New profile selected: 'Hafsteinn'
00:00:15.764 : Mounting extra package: C:/Users/Notandi/Documents/Euro Truck Simulator 2/mod/ProMods_Scandinavia_Currencies-v101.scs
00:00:15.765 : [zipfs] ProMods_Scandinavia_Currencies-v101.scs: read ok, 2 entries [0xc85348cd]
00:00:15.765 : Mounting extra package: C:/Users/Notandi/Documents/Euro Truck Simulator 2/mod/promods-def-v1.60.scs
00:00:15.801 : [zipfs] promods-def-v1.60.scs: read ok, 1061 entries [0xabecf4af]
00:00:15.801 : Mounting extra package: C:/Users/Notandi/Documents/Euro Truck Simulator 2/mod/promods-map-v1.60.scs
00:00:16.464 : [zipfs] promods-map-v1.60.scs: read ok, 1017 entries [0xd4e3ec4f]
00:00:16.464 : Mounting extra package: C:/Users/Notandi/Documents/Euro Truck Simulator 2/mod/promods-v1.60.scs
00:00:22.454 : [zipfs] promods-v1.60.scs: read ok, 18093 entries [0xa7a5989e]
00:00:22.455 : Mounting extra package: C:/Users/Notandi/Documents/Euro Truck Simulator 2/mod/zzzImproved_weather_v08.scs
00:00:22.538 : [zipfs] zzzImproved_weather_v08.scs: read ok, 28 entries [0x325a4a52]
00:01:00.345 : game
00:01:01.423 : [bullet] Starting physics server: Bullet
00:01:01.451 : <ERROR> Sun data for 22 hour is overwritten by nice.sun.07 !
00:01:01.451 : <ERROR> Sun data for 23 hour is overwritten by nice.sun.07 !
00:01:02.085 : Loaded trailers: 78
00:01:02.091 : Loaded small traffic vehicles: 29
00:01:02.096 : Loaded truck traffic vehicles: 15
00:01:02.100 : Loaded traffic trailers: 17
00:01:02.102 : Loaded addon hookups: 16
00:01:02.104 : Loading resource server data ....
00:01:02.104 : Loading road data ....
00:01:02.123 : Loading terrain data ....
00:01:02.191 : Loading railing data ....
00:01:02.197 : Loading building data ....
00:01:02.211 : Loading model data ....
00:01:02.262 : Loading prefab data ....
00:01:04.287 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:01:04.287 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:01:04.451 : Loading traffic rule data ....
00:01:04.455 : Loading sign data ....
00:01:04.602 : Loading traffic semaphore data ....
00:01:04.608 : Loading vegetation data ....
00:01:04.640 : Loading hinges data ....
00:01:04.650 : Loading stamp data ....
00:01:04.658 : Loading movers data ....
00:01:04.663 : Loading ferry data ....
00:01:04.669 : Loading country data ....
00:01:04.703 : Loading sound item data ....
00:01:04.705 : Loading live stream data ....
00:01:04.717 : Loading game condition data ....
00:01:04.733 : Loading trigger action data ....
00:01:04.750 : Loading cutscene data ....
00:01:04.807 : Loading cargo data ....
00:01:04.818 : Loading company data ....
00:01:04.961 : Loading city data ....
00:01:05.199 : Resources load time: 3931ms  (26 MB)
00:01:05.200 : Map '/map/europe.mbd' loading started ....
00:01:07.620 : Map successfully loaded.
00:01:07.669 : Map load time: 2469ms  (119 MB)
00:01:13.753 : Road network navigation caching started.
00:01:21.320 : Road network navigation caching finished.
00:01:21.339 : Garage update started.
00:01:22.272 : Garage update finished.
00:01:22.335 : Economy load time: 21066ms  (87 MB)
00:01:22.606 : Create actor: (6 MB)
00:01:22.643 : Game init finished. (239 MB)
00:04:20.483 : Incompatible save game loaded.
00:05:09.599 : [startup] spawned 1 vehicles
00:05:10.050 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:05:10.851 : [startup] spawned 1 vehicles
00:05:11.990 : [startup] spawned 1 vehicles
00:05:12.888 : [startup] spawned 2 vehicles
00:05:13.995 : [startup] spawned 13 vehicles
00:05:14.730 : [startup] spawned 13 vehicles
00:05:15.771 : [startup] spawned 8 vehicles
00:05:16.403 : [startup] spawned 1 vehicles
00:06:43.737 : [traffic] Vehicle 7 blinks.
00:06:54.708 : [traffic] Vehicle 12 blinks.
00:08:11.281 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_job_1/game.sii) ...
00:08:11.519 : Game has been auto-saved.
00:09:16.875 : pause
00:09:17.647 : pause
00:10:42.371 : pause
00:14:10.608 : pause
00:14:41.579 : [traffic] Vehicle 4 blinks.
00:14:48.860 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_drive/game.sii) ...
00:14:49.155 : Game has been auto-saved.
00:19:51.349 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_drive/game.sii) ...
00:19:51.607 : Game has been auto-saved.
00:23:18.584 : <ERROR> Maximal water level count exceeded!
00:23:18.824 : <ERROR> Maximal water level count exceeded!
00:24:38.912 : <WARNING> Model in old format detected '/model/sign/navigation/modularnavigationsigns_fr_gantry_antenna.pmg', please upgrade format to improve load performance!
00:24:54.108 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_drive/game.sii) ...
00:24:54.374 : Game has been auto-saved.
00:25:56.140 : <ERROR> Maximal water level count exceeded!
00:26:00.605 : <ERROR> Maximal water level count exceeded!
00:26:08.629 : <ERROR> Maximal water level count exceeded!
00:26:12.680 : <ERROR> Maximal water level count exceeded!
00:26:22.760 : <ERROR> Maximal water level count exceeded!
00:26:28.614 : <ERROR> Maximal water level count exceeded!
00:26:30.095 : <ERROR> Maximal water level count exceeded!
00:26:36.513 : <ERROR> Maximal water level count exceeded!
00:26:39.500 : <ERROR> Maximal water level count exceeded!
00:26:48.174 : <ERROR> Maximal water level count exceeded!
00:26:48.656 : <ERROR> Maximal water level count exceeded!
00:26:57.178 : Nothing to activate
00:27:00.978 : <ERROR> Maximal water level count exceeded!
00:27:06.868 : <ERROR> Maximal water level count exceeded!
00:27:09.620 : <ERROR> Maximal water level count exceeded!
00:28:29.078 : <ERROR> Maximal water level count exceeded!
00:28:50.608 : <ERROR> Maximal water level count exceeded!
00:30:22.038 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_drive/game.sii) ...
00:30:22.288 : Game has been auto-saved.
00:33:53.327 : <ERROR> Maximal water level count exceeded!
00:35:04.402 : <ERROR> Maximal water level count exceeded!
00:35:55.215 : Creating save-game file (/home/profiles/486166737465696E6E/save/autosave_drive/game.sii) ...
00:35:55.447 : Game has been auto-saved.
00:36:54.714 : <ERROR> Maximal water level count exceeded!
00:37:20.387 : [startup] spawned 2 vehicles
00:37:22.217 : [startup] spawned 10 vehicles
00:37:22.388 : [startup] spawned 9 vehicles
00:37:22.446 : [startup] spawned 8 vehicles
00:37:22.541 : [startup] spawned 4 vehicles
00:37:22.680 : [startup] spawned 9 vehicles
00:37:22.711 : [startup] spawned 6 vehicles
00:37:22.865 : [startup] spawned 7 vehicles
00:37:22.926 : [startup] spawned 8 vehicles
00:37:22.961 : [startup] spawned 8 vehicles
00:37:22.992 : [startup] spawned 5 vehicles
00:37:23.151 : [startup] spawned 13 vehicles
00:37:23.191 : [startup] spawned 9 vehicles
00:37:23.229 : [startup] spawned 9 vehicles
00:37:23.291 : [startup] spawned 8 vehicles
00:37:23.327 : [startup] spawned 5 vehicles
00:37:23.350 : [startup] spawned 1 vehicles
00:37:23.369 : [startup] spawned 1 vehicles
00:37:29.657 : pause

User avatar
Jan Verschueren
Posts: 1860
Joined: 17 Aug 2013 21:11
Donation rank:
Location: Linkeroever, Antwerpen

07 Apr 2014 15:45

I can confirm this is the case, however this may be a known bug, like Portsmouth.
"You know you've played too much ETS2 when..." :lol: :P

"Bad cop" forum moderator, if required.

Valid Username
Posts: 28
Joined: 07 Aug 2013 16:10

09 Apr 2014 17:52

As stated. Coming from the direction of "Copenhagen" (v 1.62)

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Edit: Noticed that it's already a thread about this issue, sorry, feel free to delete the thread if necessary.

b0r1s
Posts: 139
Joined: 14 Dec 2013 22:02

24 Apr 2014 05:27

red light does not bothered two trucks near ferry when going to Rostock
ets2_00955.jpg
ets2_00955.jpg (131.93 KiB) Viewed 1933 times
ETS 2 1.31.2.2 All DLC + ProMods v2.30 + RusMap v1.8.1

User avatar
Spooky
Posts: 92
Joined: 31 Aug 2013 07:20
Location: Hants, UK

24 Apr 2014 09:13

I've had this issue, too - in fact, one car drove into my trailer ... and guess who got the fine!!! :x

scanialoverr
Posts: 116
Joined: 08 Mar 2014 15:40

24 Apr 2014 09:49

Spooky wrote:I've had this issue, too - in fact, one car drove into my trailer ... and guess who got the fine!!! :x

the ai car got the fine :lol:

User avatar
Jan Verschueren
Posts: 1860
Joined: 17 Aug 2013 21:11
Donation rank:
Location: Linkeroever, Antwerpen

24 Apr 2014 14:57

Known issue, BTW, 3rd time I've seen it reported.
"You know you've played too much ETS2 when..." :lol: :P

"Bad cop" forum moderator, if required.

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

24 Apr 2014 18:22

It's at least 10 times already Jan ;)

We will look into once we got all new prefabs .
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
busterbrown
Posts: 126
Joined: 12 Aug 2013 17:37
Location: Morris, Illinois USA

23 Jun 2014 21:17

These AI's have very bad habits as they run the red lights ( either direction ) and if you happen to be in the middle of the intersection ( using your green light ) they will turn the corner and ram you. Use the cord's and watch as all AI will run the light.
Also the AI disappears after running the light. Grrrrrr, I wanted to get out of my truck and pound him. :twisted: :mrgreen:

Click on pic to enlarge.

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; [21/06/2014  18:58] (sec+0001-0006);6289.79;-2.79051;-22054.8
Win7 16 GB Memory. Sound Blaster X-FI Titanium Fatality. Logitech X-540 5.1 Speaker System. EVGA Nvidia GeForce GTX 650 Ti Boost 2 GB GDDR5 Graphic card. Corsair 750 watt Power supply. AMD Phenom II Black edition 965 3.4 GHz.four core processor.



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