Development on version 2.x (Romania Edition)

Here we will update you with the latest progress.
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mgsakatataee
Posts: 146
Joined: 07 Apr 2015 07:56
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Location: Altötting, Germany

29 Jun 2015 06:04

MrSimsFaniFIN wrote:Still, with bad grafics, buildings look good!
I agree him! Both capitals look amazing! Good job MIRFI!
Playing PM since 2015. Why? Because I like this mod. A bit laggy, but very well made.
Favorite truck brand: DAF.

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cris222
Posts: 88
Joined: 12 Dec 2014 15:47
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Location: Ravenna, Italy

29 Jun 2015 14:01

Simply amazing, I wish I could have the skills you have man :D
Driving a Mercedes-Benz truck somewhere in Germany while listening to Rammstein is an amazing combination :D

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KubaJAM
Posts: 2285
Joined: 10 Oct 2013 18:42
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Location: Lancashire, United Kingdom

30 Jun 2015 17:37

You've really captured the city feel, also agree it does look very ex-Soviet, so full marks on accuracy!
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DorinDXN
Posts: 3
Joined: 22 Jan 2014 11:30
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04 Jul 2015 09:00

Looks great! Looking forward to use it. Keep up the good work!

cheers,
Dorin

Rigelmeister
Posts: 85
Joined: 20 Nov 2014 09:00
Location: Lviv, Ukraine

04 Jul 2015 14:26

MIRFI, did you fully complete what we would see in ProMods' next update? As far as I've seen, you are the most hardworking modder around here and I think your work was way faster than everyone else's. Are you still working on something or is it all settled down and waiting to be released? You need some break! :P

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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

04 Jul 2015 15:28

Rigelmeister wrote:... I think your work was way faster than everyone else's...
Pretty daring claim you make there. There is still a lot going on behind the scenes that you don't see and that is hard to see as an end-user (quite some technical stuff and such).
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.

Vallix
Posts: 288
Joined: 09 Dec 2013 15:32
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04 Jul 2015 15:56

MandelSoft wrote:
Rigelmeister wrote:... I think your work was way faster than everyone else's...
Pretty daring claim you make there. There is still a lot going on behind the scenes that you don't see and that is hard to see as an end-user (quite some technical stuff and such).
Not every developer is posting some new stuff. So lets wait for the new update and be suprised. ;)
Feel free to add :)

Rigelmeister
Posts: 85
Joined: 20 Nov 2014 09:00
Location: Lviv, Ukraine

04 Jul 2015 16:03

MandelSoft wrote:
Rigelmeister wrote:... I think your work was way faster than everyone else's...
Pretty daring claim you make there. There is still a lot going on behind the scenes that you don't see and that is hard to see as an end-user (quite some technical stuff and such).
As you said, I see it as an end-user and that was an "end-user" opinion. There are many things behind the scenes and everyone is doing their work for sure. I didn't mean to offend anyone, sorry if that's the case.

ArsaLDriv
Posts: 32
Joined: 11 Apr 2014 14:01
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Location: Belgrade, Republic of Serbia

05 Jul 2015 18:51

After a long time being inactive at ProMods blog, I would like to say that if you have in plan to develop other parts of Bulgaria, I can help you with editing traffic signs.
Industria scientiam auget. (Diligence increases the knowledge).
ProMods: Level 36, headquarters: Frankfurt am Main, Germany
WITH YOU SINCE APRIL 2014

MIRFI
Posts: 652
Joined: 28 Feb 2014 14:31
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Location: Iași

08 Jul 2015 19:50

Thank you very much, mates and really appreciate it! ;)

@Rigel Everyone is working hard.. ;) The funny thing is that lately I'm the one lagging behind the team because of my work (in real life).

@ArsaLDriv I'm still struggling to finish up what I have for now, mate.. :)

Bonus for the night, a low quality GFX pic of the place where I last saved my progress in the editor. Still, some details left to do.. :)

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